PlayblastVR Renderer for Maya Released
The PlayblastVR renderer can render previews of elements like animated polygon and NURBS geometry, lights, fluid effects volumes, FumeFX volumes, paint effects strokes, sprites, particles, nParticles, nHair and fur, cloth sims, procedural generated shading networks, etc...
PlayblastVR supports rendering output to Google PhotoSphere spherical panoramas and YouTube 360 Movies with automatic metadata embedding.
After a PlayblastVR panoramic rendering is complete it can be sent automatically to a panoramic viewing program or a video playback tool like DJV Viewer, Adobe SpeedGrade, Kolor Eyes, Assimilate Scratch and Scratch Player, Domemaster3D DomeViewer, Whirligig, VLC, VLCwarp Player, RV, FCheck, or IMF Display.
PlayblastVR previz renderings will save you time & money because hardware based panoramic renderings make better use of the artist’s time. Using PlayblastVR will also free up your render nodes from having to use a slower software based production renderer to output your animation test renderings into a panoramic format.
Source: PlayblastVR