The digital animation tools and workflow collaborative initiative includes Immersive Enterprise Labs (IEL) and House of Moves; software technologies from JALI, Ozone Story Tech, and mGear; tablet displays from Xencelabs, with support from Vicon and Lenovo.
Through live, interactive demos, Anim Revolution will showcase tools and workflows from concept design and 3D modeling to rigging, facial animation, and digital drawing. Presentations will take place March 19-21.
“The Anim Revolution model allows us to demonstrate how complementary technologies can work together seamlessly, and develop working prototypes and deployable proofs-of-concept, initiatives that are often shelved or de-prioritized due to lack of discretionary or R&D budget,” said Sarah Watling, Co-Founder and CEO, JALI Research. “The unified pooling of resources allows us to expand our collective market reach in a highly volatile and rapidly evolving media and entertainment landscape, particularly within the games industry. A win-win.”
Attendees to the Anim Revolution booth (#S341) can watch mainstage presentations featuring representatives from each partner company, who will interact with original character assets from Outpost and Fate or Fortune: Whims of Destiny.
Mark Andrews (Brave, Super Giant Robot Brothers), will preview Fate or Fortune: Whims of Destiny, an groundbreaking unscripted animated show, on March 20. In his presentation, Andrews will break down the animation workflow and explore the collaborative efforts of the Anim Revolution partners.
“I’m excited to be a part of the Anim Revolution action at GDC,” said Andrews. “Game enthusiasts can stop by and see me directing live and get a close look at some amazing new tools that will revolutionize the industry.”
Visitors can also explore partner demo stations via Xencelabs display tablets, which will feature original intellectual properties, artwork, and software.
Source: JALI Research