Tagged With: Foundry
Pixar Releases Non-Commercial RenderMan Version 22
Interactive ‘live rendering’ highlights latest update, which is free for all education, research, personal projects and evaluations.
AMPAS, Linux Foundation Launch Academy Software Foundation
Founding members include Animal Logic, Autodesk, Blue Sky Studios, Cisco, DNEG, DreamWorks Animation, Epic Games, Foundry, Google Cloud, Intel, SideFX, The Walt Disney Studios and Weta Digital.
Foundry to Showcase Industry Excellence at SIGGRAPH 2018
‘Women in Technology’ spotlight series to include presentations from Janelle Croshaw Ralla, Kelsey Hurley and Renee Tam.
Pixar Animation Studios Releases RenderMan 22
New release delivers interactive performance and state-of-the-art features, laying the groundwork for integration with Universal Scene Description technology.
Foundry Releases Nuke 11.2
Latest version, now available for download, includes UI updates, deep compositing toolset improvements, pipeline benefits and faster script building capabilities.
Foundry Launches Modo 12 Series
Release delivers a range of innovative features including a VR viewport embedded in the UI and improved animation capabilities.
The Rookies Opens its 2018 Competition
Young creatives in film, animation, games, VR, motion graphics and 3D visualization offered evaluation by top professionals and exposure to the industry.
‘Garden Party’ Leads to an Oscar Nom for French Students
A team of graduating students from MoPA garner accolades for hyper-realistic animated short with a noir twist.
Barajoun’s ‘Bilal’ Brings History to Life
Barajoun Entertainment founder Ayman Jamal details his journey to bring the first fully Middle Eastern-funded and produced CG-animated feature to the big screen.
Encore's Shotgun Pipeline Turns Around 10K TV VFX Shots
Unified system streamlines the VFX production process for shows such as The Flash, Supergirl, Legends of Tomorrow and SEAL Team.
Foundry launches Cara VR 2.0
New version improves stitching and stabilization, allowing for more efficient creation of seamless VR and 360 video content.
Crossing the Uncanny Valley: MPC Crafts CG Rachael for ‘Blade Runner 2049’
VFX supervisor Richard Clegg raises the bar on photorealistic digital doubles in Denis Villeneuve's hit follow-up to the 1982 sci-fi classic directed by Ridley Scott.
The Rookies Adding Online Courses, Certification Process
Mentor and awards program looks to establish industry approved review process to help students be better prepared to work in the VFX, animation and games industries.
VR Bound Announces AMD, Foundry and HP as VR Awards Partners
With an awards ceremony and dinner, the partnership will see AMD, Foundry and HP collaborate in celebrating outstanding achievement in the virtual reality industry on the new date of 9th October 2017.
Foundry’s Katana 3.0 to Include New Rendering Plugin 3Delight
Completely shareable between Katana and Maya, innovative shading engine is allows for direct transfer of look development between digital content creation apps.
Foundry Launches Nuke and Hiero 11.0 to Power Next Generation of VFX Content
Leading high-end compositing tool reboots with array of exciting new features, including updated VFX Reference Platform, a powerful collaborative workflow for Nuke Studio, and much more.
Foundry Unveils Star-Studded Line-up for SIGGRAPH 2017
All-star event showcasing new Elara and Bunsen products alongside industry-leading tools Nuke, Modo, Katana and Cara VR to feature special guests Industrial Light & Magic, Weta Digital, Marvel Studios, id Software, and more.
Lucasfilm, ILM Announce Open Source Release of MaterialX Library
MaterialX development team to host a ‘Birds of a Feather’ meeting at the ACM SIGGRAPH Conference in Los Angeles, CA on Monday July 31, 2017.
Foundry Launches Modo 11.1 with Host of New and Enhanced Features
Innovative features in latest instalment of the Modo 11 series include a client-server bridge to Unreal Engine 4 and more.
Oscar-Winning Director Laurent Witz Helms ‘Cogs’ Short for AIME
CG-animated short from the director of the 2014 Academy Award-winning animated short ‘Mr. Hublot’ is produced by Luxembourg-based Zeilt Productions for agency M&C Saatchi Sydney and Australian non-profit AIME.
Foundry and J Cube Partner to Improve Katana and Maya Pipelines
The software developer and R&D company work to boost the CG ecosystem with seamless and fast data transfer of layouts and geometry between 3D applications, as well as look to address wider industry problems, such as proper motion blur render of varying meshes in Maya and Katana.
Mari 3.3 and Katana 2.6 Set to Take Look Development and Lighting to the Next Level
Forthcoming Mari update offers exciting performance and workflow enhancements, offering artists the ability to work on and export complex projects faster; Katana 2.6 release includes UI/UX enhancements and a new viewer API.
Foundry Launches Modo 11 Series, Introduces Subscription Licensing
First installment in new Modo 11 Series offers enhanced workflows and accelerated performance; new subscription-based model offers low monthly or annual payments with perpetual licenses still available for new and existing customers.