Tagged With: Substance Painter
‘Garden Party’ Leads to an Oscar Nom for French Students
A team of graduating students from MoPA garner accolades for hyper-realistic animated short with a noir twist.
Allegorithmic Releases Update for Substance Painter
Simple Export to Project Felix Enhances 3D Material Workflow for Artists and Graphic Designers; Five Additional Tools and Updates Now Available
Allegorithmic Unveils Substance Painter 2017.2 and More at Substance Days Hollywood 2017
Allegorithmic unveils Live Link from Substance Painter to Unity, Substance Automation Toolkit, Substance Source in Unity, Substance Source in Unreal Engine 4, and more at the second annual Substance Days Hollywood held July 27-29 at Gnomon School of Visual Effects, Games & Animation.
Substance Days Returns to Hollywood
Public sessions and the keynote address will be streamed live on the Gnomon and Allegorithmic websites.
PipelineFX’s Qube! Means Smooth Sailing for Qvisten
Qvisten Animation made extensive use of PipelineFX’s intelligent render farm manager and Microsoft Azure integration to complete their feature ‘Anchors Up’ on a tight timeline, relying on a shared disk image in the cloud and Qube!’s automatic resource allocation.
Allegorithmic Announces Number-Less Update for Substance Painter
Update features include new alphas and patterns, improved filters, new fonts, Substance Source integration, ambient occlusion and a live edge wear filter, and is available for free to all Substance Painter 2 -- Indie holders.
Allegorithmic Launches Substance Source
Allegorithmic Ships Substance Painter 2.0
AAA texturing tool powered by NVIDIA’s Iray renderer streamlines game asset pipeline; photorealistic rendering and curated asset store now available.
Allegorithmic’s Substance Designer 5.3 is Now Here!
New 5.3 update provides one-click switch between real-time and Iray rendering, real-time post processing with Yebis, complex real life and emissive materials, and the ability to render at unlimited resolution.
Allegorithmic Teams with GameTextures.com
50 free high-res, PBR base materials will ship with Substance Designer; a direct link to GameTextures.com will allow for access to hundreds more.
Allegorithmic Releases Substance Painter Beta on Steam
Next-gen painting application for 3D assets to be featured development tool on world’s biggest gaming platform; revolutionary particle-based painting and multi-channel brushes.
Allegorithmic Introduces Substance Painter
Allegorithmic introduces Substance Painter and its revolutionary particle-based brush system, a next-gen, non-destructive painting tool with multi-channel texturing for 3D assets; open beta debuts in January.