Daniel Robichaud on 'P3K: Pinocchio 3000'
Animator-turned director Daniel Robichaud tells Tulay Tetiker about the challenges of making the 3D-animated Pinocchio 3000 as a co-production of Canada, France and Spain.
Animator-turned director Daniel Robichaud tells Tulay Tetiker about the challenges of making the 3D-animated Pinocchio 3000 as a co-production of Canada, France and Spain.
Taylor Jessen reviews five short films: Backseat Bingo by Liz Blazer, Fowl Play! by Christopher De Santis, Save Virgil by Brad Ableson, A Work in Progress by Wes Ball and Tricks for a Treat by Jeff Mednikow. Includes QuickTime movie clips!
Wrapping up the character design section from Inspired 3D Short Film Production, Jeremy Cantor and Pepe Valencia get into the feelings of the characters and how that effects design decisions.
Anil Wanvari and Anand Gurnani explore the blossoming visual effects industry in India, where 70% of the movies utilize digital magic to wow viewers.
Jim Whittington of TrendWatch analyzes the 3D market in the U.S. and reports back with the emerging trends and changes.
In a VFXWorld exclusive, Motoyoshi Tokunaga tells how he transformed the former Walt Disney Animation (Japan) into the indie Answer Studio.
Justin Leach chronicles his experiences as 3D CG creator on Ghost in the Shell 2: Innocence in this informative production journal.
In the spirit of Halloween, the Career Coach gives some helpful hints on how not to scare off your network on contacts and connections.
In the fourth part on character design from the book Inspired 3D Short Film Production, Jeremy Cantor and Pepe Valencia look at behavior.
Ellen Wolff talks with the Imageworks president about balancing vfx, 3D animation and the new performance capture hybrid.
Justin Leach chronicles his experiences as 3D CG creator on Ghost in the Shell 2: Innocence in this informative production journal.
Bill Desowitz speaks with ILMs Paul Hill and Henry Preston about the new vfx for the George Lucas directors cut of his seminal THX 1138.
Tulay Tetiker talks with Alias president Doug Walker about acquiring Kaydara and expanding Alias global 3D presence.
An upturn in the German vfx industry along with the perception that eDIT | VES is now the most important European forum for digital film production, made for a noteworthy 2004 Festival, reports Tulay Tetiker.
Alain Bielik chronicles the long Alaskan journey filmmaker Timothy Albee took to create his independent short, Kaze, Ghost Warrior. Includes a Quicktime clip!
Continuing our series of excerpts from Inspired 3D Short Film Production, authors Jeremy Cantor and Pepe Valencia look at visual elements of effective character design.
Tara DiLullo looks at what special effects Sci Fi has in store for its highly anticipated miniseries, Farscape: The Peacekeeper Wars.
Karen Raugust looks at how TV shows with paranormal themes rely on vfx to give them a distinct look and drive the story forward.
With more and more TV series delving into the world of forensics, Mary Ann Skweres ventures into the seamy world of crime scene investigation and how visual effects are being used to help solve the case.
Now that the sky is no longer the limit in vfx, The Pixel Priestess thinks its time to pick and choose our 3D usage more carefully.
Gianluca Dentici takes us on a trip to Italy to discover what the visual effects community is like in Rome and beyond.
Bill Desowitz discusses the groundbreaking Sky Captain and the World of Tomorrow with first-time director Kerry Conran.
Continuing our Inspired excerpt series from the new book, 3D Short Film Production, authors Jeremy Cantor and Pepe Valencia move into character development and design.