Jon Favreau’s Photoreal Jungle Adventure

According to the director of Disney’s latest hit feature, ‘The Jungle Book’ could be called both live-action and animated.

AWN colleague Johannes Wolters, a Cologne, Germany based freelance journalist who specializes in animation and VFX, recently spoke with The Jungle Book director Jon Favreau about his new movie. Since their discussion a few weeks ago, the Disney film, based in part on the studio’s classic 1967 animated film of the same name, has been released in theatres to critical acclaim and box office gold. The two touched on a number of subjects, including how Favreau tried to stay true to the essence of both Kipling’s original work as well as the 1967 animated version while bringing to bear (no pun intended) the latest digital filmmaking technology. Made with just a single human actor shot against greenscreen on a Los Angeles soundstage, The Jungle Book, according to Favreau, is as much an animated film as it is live-action.

Johannes Wolters: Hello! Johannes here from Cologne, Germany!

Jon Favreau:  Hi Johannes! Nice to meet you. This is Jon.

JW: It is a great pleasure for me to be able to speak to you today.

JF: Very kind! Very nice of you! Yes, I am a little bit nervous on this call, I gotta tell you.

JW: I think I am a little bit more nervous then you are…

JF: Well, in preparation for The Jungle Book, I met with people from all around the world and it seems that Germany is the one region where they have the most affection for the 1967 film. So, when I made this movie I was thinking a lot about this phone call, when I was gonna talk to somebody who had seen the movie who is from Germany. I felt the most pressure to make sure that I honored the old one and made sure that even though I did things differently here it still felt like it was in keeping with the tradition of the old one, that the audience in Germany has grown to love so much over the years.

JW: Yes, I am not only very fond of the Disney movie from 1967, one of the very first films I saw in the cinemas as a little child, but I also love the old Alexander Korda movie from 1942, which I saw on television many times.

JF:  Yes, the one with Sabu!

JW: Yes indeed. So I was very anxious to see your new movie and I have to say, “Great job!” Congratulations! This is absolutely amazing!

JF: So you feel like the people who grew up with the old movie, loving it so much, feel like you do, that it feels like it connects enough to the old movie for the German audience?

JW: Yes indeed, very much, absolutely! But this must have been very tough for you, being aware that there is the old Disney classic and the old British movie with its hilarious plastic crocodile - it must have been very tough for you, to find your own voice, your own tone for the new movie?

JF: I enjoyed it, because it is a bit of a puzzle. I welcome it, it is not something that frightens me. But it is something that when you are done with it and you do everything that you think is right, you do care what people think. You hope that your instincts are lining up with your audience’s instincts because you can only make one person happy when you are working on it and that is really yourself. And you hope that in making yourself happy that translates to the rest of the world. And I, like you, I grew up with it. I was born in 1966, so that was one of the first movies I ever saw - I saw it over and over again! I loved the music, I loved the characters. But there was a bit of a balancing act, because the head of the studio, Alan Horn, he grew up with the Kipling stories. And when I came on board, this movie resembled the Kipling stories much more than the Disney version.

I think they were using…they have been making live-action versions of their old movies to very good effect for the last few years, and so this was a new property they were seeing in the line of live-action films. I think that their instinct was to make it for quite a bit older audience and have no music in it. To me it felt like we were missing an opportunity when I got hired because the music was important and the characters and the humor were also important. We knew we could do a G-rated kid´s movie or kid´s musical like the original was. But then I felt there was a way, with photorealistic animals, to bring something, a tone that felt in line with the tradition of Disney but was a bit more intense then the children´s cartoon.

So we looked at movies like The Lion King which I think balances music and scariness and the idea that characters could die, which I don´t think was part of the 1967 film, but was very much part of the big five: Snow White, Bambi, Pinocchio, Fantasia and Dumbo. Those are kind of the five classic Disney films and those had variations and tones where you had music and you had humor, but you also had very scary villains. Walt Disney was not afraid to scare the audience. He felt that it was actually part of having a very full experience. But we are also doing that with a film called The Jungle Book and most people´s memories are what you described. Fortunately, with the marketing material, people are getting a sense what this movie is. So they are walking into the cinemas understanding. Certainly the youngest children are probably going to be scared by it. But the trade-off is, you get a movie that is geared towards the entire audience, much in keeping with the tradition of Walt Disney´s earlier work.

JW: It is a tricky thing making a photoreal movie. Even rain and death get real too!

JF: Yes, that is why we needed to do things like keep the violence off screen. Because if you see your animals fighting each other, if you show that too graphically, this would be just too much for this movie. So we have what we call the PG rating in the United States, which means any age can go but parents should pay attention and know if their child is too young to see it, if it is too intense. You see, I think 3D also contributes to this! The 3D is adding to this effect. 3D, IMAX, it is loud and big with the animal sounds and all that. It can be very overwhelming - some of the sequences can be very overwhelming. That has been the balancing act here.

But I have to say for me personally, it does feel like there is a lot of impact cinematically by being photoreal. I do not think there was a real way to use new technology and these techniques and designs to do a direct adaptation of the 1967 film. I think that would have been very weird, because the characters were very cartoony and anthropomorphic and human. It wouldn’t have worked with photoreal animals. I think It would have felt strange. So this is the balance that worked for me and fortunately people seem to be responding well to it. They are certainly curious about it. But I am waiting to see what happens when the film comes out. I can´t wait to see what the reactions of the audiences will be.

JW: I am pretty sure that this will be a huge hit and there will be a part two! I hope there will be a part two. But I would love to speak about the songs - you kept three from the 1967 movie in your film.

JF: Yes. I felt that those songs were a very big part of what I remembered and loved about the film. I did not want to keep all the songs. I did not want to make it a musical. If you put too many songs in it, it becomes a musical and the tone shifts! And I think that the sense of danger is an important part of the film. I looked to the old Disney movies to see how they combined music with the intense moments. They used a formula that was also used in westerns. It was a more popular structure back in the earlier days of American cinema - you used it almost like a set piece, like you would use a comic set piece. You take a moment outside the movie to have a song. And I felt that I had to include at least those two songs, “I Wanna Be Like You” and “The Bare Necessities.” 

But I had to rework them a bit to fit into my story. “The Bare Necessities” fits in quite well. But “I Wanna Be Like You,” I had to treat differently. We had to change the lyrics. Fortunately, Richard Sherman, who wrote the original song with his brother, is still alive and working. He wrote some new lyrics for us to match our version with King Louie. And then “Trust in Me” that Scarlet Johansen sings, happens in the end credits. So that did feel like the footprints of the old movie, along with every other musical reference we worked in through the score. John Debney, who is our composer, grew up on the Disney lot, actually with Walt - when he was young his father worked on early movies like Snow White. So he was around, his childhood was spent around the Disney lot. All the classics that we grew up with, he was actually there as a little kid when they were being made. So he was able to bring in a lot of that tradition. He has a deep understanding of the musical roots of that studio.

JW: The musical intro into the Kaa-Sequence with the music of George Bruns is absolutely stunning!

JF: Thank you! Also, in the very beginning of the movie, we play sections from the original score, so we really wanted to embrace it. These are the little things. Since you are such a fan, at the end you noticed the book that closes?

JW: Yes, I have seen that, what a wonderful idea!

JF: It is the same book! We found it in the Archives! And I had to ask over and over again at Disney! They said, “You can´t handle the book. You know, this is like a museum piece!” And we got them to bring in the archivist wearing white gloves. Of course we could have done the book digitally. But when the book closes at the end of the movie it is the same exact book that opens up in the beginning of the first Jungle Book! So to me it felt like they never closed the book on their movie. The movie ends without the book. For people that are fans of the original, our film ends with the same book closing. Of course it turns digital when it opens up again in the credits. And we do all the fun stuff with it! I really loved being there at Disney and having access to this stuff.  By the way, the opening logo with the castle? That actually is a hand-painted multi-plane cel animation like they did in the old days. So it is like we start with a practical effect and we end with a practical effect. And everything else is just digital except for the boy!

JW: Of course we have to speak about Rob Legato and all the hundreds of artists and animators who did all this wonderful stuff.

JF: I wanted to work with Rob for a long time! He has done it all! I love what he did with Hugo - it was so wonderful. And another thing about Rob is, when he does designs for 3D, it does not feel like you are just being charged to pay more money to go see the same movie. It feels like the 3D experience is actually an added value. That was the same I felt with Avatar and I have not felt that way many times since I saw Avatar. I felt that same with Hugo too. Because in designing the shots and the movement, he really understands, he has a cameraman´s mind even though he is a VFX genius. But also credit has to go to all the people who worked under him and with him from the facilities. MPC, their London facility, they did tremendous work - Adam Valdez was the supervisor. WETA did the whole King Louie Sequence and it is their animators who are adding all the performance!

Even though we used motion-capture and video reference, these movies are handmade films. Even with a motion-capture movie you hear so much about, there are hundreds of artists whose jobs it is to take that captured data and make that animation look like it is real. They are breathing their own humanity and their touch into it. And that is what brings it to life! This was something I did not understand completely when I started on the film. I’ve worked on VFX movies before but never so close with the artists. I was assuming that the computers were doing a lot of the work but really the computer is just a tool! Just as the paintbrush was back then when they were doing cel animation. It is really the level of taste and craftsmanship and artistry of these people who are working behind the scenes and bringing all this to life. You know, if you sit through all the songs in the end credits, there are more than 2000 names there. It has never been a more human medium than it is now. Don´t let the technology fool you!

JW: So what kind of movie is it? It is not a live-action movie and also it is not really an animated movie, or is it?

JF: It would qualify for either! You know, every shot is animated. So there is as much animation in this film as there is in every other animated film. I think the aesthetics though shift, because you have a live-action character in the center of it and so it appears to be live-action if we are doing our job right.  And as a result, I think, most people would consider it live-action! But honestly the line is blurring so much between the two, especially with a film like this, you can call it either one.

JW: It is amazing how Neel Sethi is selling this aspect to me while watching him interact with the animals.

JF: The kid is doing a great job acting. But also there is this level of interactivity that you have not seen before. There are shots, most people won´t notice, where Mogli is running his fingers through the fur of the wolf, that is extremely difficult to do! And the first thing I will try to do, you know, I want to talk you out of that shot when I see the storyboard. And you say, “No we are gonna try it!” So we picked a half-dozen moments where there is direct contact between digital and practical elements and those are generally the ones you shy away from! Even a film like Avatar does not really show that, and we are either directly interacting or having a real character and a digital character share a frame, which is a much higher standard than in a completely animated film.

JW: So it seems nothing is impossible anymore?

JF: I would not go that far! I think that there is…I think that I have done well with visual effects because I have not asked more of it then it is capable of. But I would not mess with a human face yet. A human face is the one thing we are just too good at reading. It will happen soon. But I would not trust it yet.

JW: But storytelling is open for new frontiers?

JF: Oh yeah. Oh yeah. Well, look. Gravity made me think I could do this! You know what I mean?  It could not be more different as far as what the setting is, but your imagination begins to open up! And that is the way cinema has been developing for a century. You have a filmmaker who has an idea for a story they want to tell and then people are working with him and they figure out together what piece of equipment to develop, what kind of techniques to develop to tell that story. And then the next filmmaker sees that technique and that inspires them to tell a different story and then they wanna do something that nobody knows how to do and they invent a new way to do that! And that conversation back and forth between the creative and the technical, that builds upon one another and opens up all these new horizons.

I could not have done this without the innovations that Jim Cameron did on Avatar. In some cases we used the equipment he built. Jim came by the set and he really welcomed it, that we were using it. People have not used it that much since Avatar and it is a good system - so there is a very supportive community where people are happy to share their techniques with the next generation, or another filmmaker. That is why I think that it builds and builds and builds. But you are absolutely right - it is time to re-evaluate, look back, and again I think, it is always best when you look at the old stories, when you look at the old time artists, the myths, and what stories you can present in a new way. What do we have available? And I think the big one is the audience.

JW: It is amazing how it comes always back to a hero with a thousand faces…

JF:  Yes, exactly. Joseph Campbell is who Lucas [George Lucas] would reference. I learned about him through that and it has become my playbook. You know, this story - that was another aspect here! We talked about how we deviated from the 1967 movie. Part of how we deviated was to make it more mythic, to find the mythology in the Kipling [book]. Kipling´s mythology dates back even further than the 100 years ago when he wrote it. It is going back to Romulus and Remus. These are very old myths that crossed many cultures.

Now, when you are telling a story that has to, you know, circumnavigate the entire globe, where every culture has to be able to relate to your story, the myths are a very respectable way to accommodate these markets because every culture relates to the old stories. It is part of who we are as a species. And our connection to nature is something that mythology contends with. That is one of the primary concerns of mythology: connecting man to nature. And so The Jungle Book lends itself very, very effectively to that. Kipling and his writings really reflected that as well and I think that is part of the upside of taking liberties with the 1967 version, making it harken back to something that is enduring. And certainly Disney understood the benefit of using old stories. He would take old stories, old folklore, old fairy tales from different cultures and then use cutting-edge technologies of his days to tell those stories in a way that was incredibly compelling. That is why it stands the test of time. The artistry and technology combined with the old myths is something that seems to connect with people in a very, very deep way!

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Reprinted with permission.

Johannes Wolters's picture
Johannes Wolters is a Cologne, Germany based freelance journalist who specializes in Animation and VFX. He has established a platform called INDAC.org for all people in German animation, VFX and games.