Examining the collaborative design process behind Pixar Animation Studios, Cooper Hewitt, Smithsonian Design Museum presents ‘Pixar: The Design of Story” from Oct. 8 through Aug. 7, 2016.

Ricky Nierva, Riley and Emotions, ‘Inside Out,’ 2015. Reproduction of watercolor and marker on paper. © Disney/Pixar.
“The Process Lab offers dynamic and participatory experiences for visitors of diverse ages and abilities, showing how designers develop ideas through testing, prototyping and finding inspiration in the world around them,” said Caroline Baumann, director of Cooper Hewitt. “With Pixar’s two film releases this year, it is the perfect time to go behind the studio’s practices and investigate how they arrive at design details, such as Merida’s fiery red hair in Brave and the ‘mind world’ in Inside Out, while also showing how they serve a particular story.”
“At Pixar, the visual design process and the story development process work hand in hand from the very earliest stages,” said John Lasseter, chief creative officer of Pixar Animation Studios. “We’re very excited to work with Cooper Hewitt on this exhibition, which will give people an inside look at one of the studio’s most important relationships.”

Steve Johnson and Lou Fancher, Early Woody, ‘Toy Story,’ 1995. Reproduction of acrylic on board. © Disney/Pixar.
In part of the Process Lab once occupied by Andrew Carnegie’s office, the museum will be screening Luxo Jr., Pixar’s groundbreaking short film from 1986, allowing visitors to see the origins of Pixar’s design process that remain in place today.
Throughout the fall, a suite of public programs will be offered in conjunction with the exhibition, including a conversation with John Lasseter Nov. 12, and a weeklong series of hands-on workshops for all ages led by creative staff from Pixar, as part of the museum’s ongoing Design by Hand series.
Co-published by Cooper Hewitt and Chronicle Books, a children’s activity book, Design of Story: A Pixar Design Activity Book, will share Pixar’s design principles, tools and stunning art as well as tips and techniques from designers that will prompt hours of creativity. With a foreword by John Lasseter and introduction by award-winning designer Michael Bierut, the book will be available at SHOP Cooper Hewitt in October 2015, and distributed widely by Chronicle in spring 2016.
Process Lab is made possible by major support from Alice Gottesman. Design by Hand is made possible by the support of Van Cleef & Arpels.

Bud Luckey, color by Ralph Eggleston, Woody, ‘Toy Story,’ 1995. Reproduction of mixed media on paper. © Disney/Pixar.

Jay Shuster, WALL-E Arm Option, ‘WALL-E,’ 2008. Reproduction of correction fluid, ink and marker on paper. © Disney/Pixar.