Tagged With: CG
Laika’s ‘Boxtrolls’ to Screen at Venice Film Festival
Laika’s third animated feature film, “The Boxtrolls,” to screen out of competition at 71st Venice Film Festival on August 31st.
See What 'Futurama' Would Look Like in CG
The Third Floor Takes On ‘Maleficent’ Previs
Previs supervisor Mark Nelson walks us through almost 18 months of previsualization on Rob Stromberg’s hit film.
The Flying Pixies and Digi-Doubles of ‘Maleficent’
Digital Domain’s Kelly Port and Darren Hendler discuss the blood, sweat and motion capture work that went into the visual and digital effects of Maleficent.
The Third Floor Tackles ‘X-Men: Days of Future Past’ Previs
Previs supervisor Austin Bonang explains the extensive use of previsualization on Bryan Singer's latest installment of the X-Men franchise.
Pixar Revamps RenderMan
Pixar Animation Studios announces a series of important innovations in the latest version of its forthcoming Academy Award-winning RenderMan software, including Advanced Global Illumination, New Pricing and Free Non-Commercial Use.
The Surreal Mechanical World of TF1’s New Pub Rebranding Campaign
Paris’ NAKED Compagnie and New York’s ROOF Studio team up in the Cloud to produce a prolific series of eight second CG bumpers.
BFX Competition 2014
The BFX competition is now open. Good luck!
Do you dream of a career working on blockbuster films such as Skyfall, The Pirates! or Gravity?
Backstage at the Oscars
Gravity, Frozen, and Mr. Hublot were the big winners for VFX and animation at Sunday night's 86th Academy Awards. Here's a snapshot of the backstage comments.
Chris Renaud Talks ‘Despicable Me 2’
The co-director of last summer’s smash hit discusses the challenges of making a sequel feel fresh, fun and compelling.
Method Helps Piece Together a Brand New ‘Robocop’
VFX supervisor Nordin Rahhali discusses the challenges of rebuilding the hero of José Padilha’s new film.
A Child Torn by Bullying Finds Hope in ‘Alice & the Giant Emptiness’
The Solid State teams with The Smith Family on an animated web series to raise awareness of over 600,000 disadvantaged Australian children.
Alfonso Cuaron Talks Gravity
The director, who will be receiving the VES' 2014 Visionary Award, discusses the unique process of reverse-engineering his Oscar-contending blockbuster.
Animation and VFX Winter Movie Preview 2014
Puppets, chiseled gladiators, smart aleck rodents and a canine genius are just some of the animated characters coming to theatres this Winter.
CN Gives First Peek at CG ‘Powerpuff Girls’ Special
Cartoon Network unveils a new promo for "Dance Pantsed," giving fans a peek at the new CG animated special slated to air January 20.
V-Ray 2.0 for Rhino Now Available
Popular renderer for Rhino gets major overhaul across the board; speed, workflow, lighting, and material improvements.
The Foundry Launches NUKE 8
The Foundry releases NUKE 8, with more creative control, cutting-edge advancements and future-proofed 3D workflows.
Shotgun Announces 5.2 & 5.3 Releases
Shotgun announces new media management tools and an integrated client review site; new studio review tools to roll out in back-to-back releases this December and February.
Mill+ Creates Stunning Cinematics for Call of Duty: Ghosts
Creative studio Mill+, the concept, design and animation arm of VFX company The Mill, contributes its visually stunning cinematics to Activision’s blockbuster Call of Duty: Ghosts, the new installment in the global phenomenon Call of Duty series.
Dell Helps Reel FX Bring 'Free Birds' Feature to Life
Award-winning animation studio Reel FX utilizes Dell technology to develop, produce and animate its first full-length feature film, Free Birds, directed by Jimmy Hayward and featuring the voices of Owen Wilson, Woody Harrelson and Amy Poehler.
Gnosis Teams with Whisper on CG Animated Feature, ‘Tusk’
Gnosis Moving Pictures partners with Whisper Pictures on the CG animated film Tusk: Hannibal’s Favorite Elephant.
‘Cloudbabies’ Go Sky High in Germany
Hoho Rights signs an international licensing deal to bring the CG animated series Cloudbabies to Germany.