Henson’s ‘Dinosaur Train’ Travels to Boomerang Latin America
Produced by The Jim Henson Company and co-produced with Singapore-based Sparky Animation, ‘Dinosaur Train’ has been licensed in over 200 territories across the globe.
Produced by The Jim Henson Company and co-produced with Singapore-based Sparky Animation, ‘Dinosaur Train’ has been licensed in over 200 territories across the globe.
Prime Focus World’s senior stereo supervisor Richard Baker reveals how the team worked with miniature scale in Marvel’s latest superhero blockbuster “Ant-Man,’ starring Paul Rudd.
Trailer premiering at Xbox gamescom 2015 briefing introduces new strategy game set in the Halo universe.
DWA head Jeffrey Katzenberg calls the studio’s second quarter financial results “solid,” bolstered by the theatrical release of ‘Home’ and expansion of the company’s television and new media businesses.
Sony Imageworks VFX supervisor Dan Kramer helps bring iconic low-res 1980s arcade game characters into the CG world of 2015 in the new Adam Sandler film.
Directed by Trevor Wall for Splash Entertainment, ‘Norm of the North’ features a voice cast including featuring Rob Schneider, Heather Graham, Ken Jeong, Gabriel Iglesias, Loretta Devine, Michael McElhatton, Colm Meaney and Bill Nighy.
Double Negative, Hybride, MPC and Psyop to present at the Fabric Engine User Group meeting on Tuesday August 11, from 10:00 am to 6:00 pm.
Pixar’s RenderMan Art & Science Fair to highlight latest updates on RenderMan’s connectivity to Blender, Cinema4D, Houdini, Katana and Maya, Pixar’s support of open interchange standards, a preview of metered licensing technology, new cloud features in Tractor, and more.
Built on the Bitsquid engine, Stingray is a new platform for making 3D games with support for a host of industry-standard game development workflows and connectivity to Autodesk 3D animation tools.
Toon Boom Animation and The Foundry to integrate Storyboard Pro and FLIX, including a new workflow between The Foundry’s web-based story development tool and Storyboard Pro.
Dneg VFX supervisor Alex Wuttke talks lighting, camera arrays and macro photography on Marvel’s latest superhero movie.
German animation and VFX studio embarks on its first CG animated feature, 'Manou the Swift,' with a pipeline that includes Autodesk 3ds Max, The Foundry’s NUKE, Pixologic ZBrush, and Chaos Group’s V-Ray.
Ninth edition of out-of-the-box fluid and dynamics simulation software for 3D visual effects includes all new features and updates, allowing users to achieve quality results faster than ever before.
The animated prequel to Shunji Iwai’s 2004 live action film shows us the imperfect origin to a great friendship.
Innovative visual sculpture piece to be shown for first time in the U.S. at SIGGRAPH 2015 alongside presentations from Autodesk, Dynamixyz, Morph3d and Unity.
‘Kung Fu Panda 3’ concept art reveals the hidden panda village as seen at the end of the 2011 movie.
London-based VFX house uses a mix of LIDAR scan technology, full-CG ship elements and the organizational capacity of ftrack production tracking and management software to deliver visual effects for the BBC’s period drama ‘Poldark.’
New UI part of demos in Booth #801; “Straight Talk on Cloud Rendering” theme of organized Birds of a Feather event.
Global VFX powerhouse MPC’s expansion into China shows that despite considerable challenges, opportunities are there for the taking.
Latest free update boasts 100 new and modified features including Maya 2016 support and advanced VR rendering.
Attendees will see Vantage in action with presentations by Vicon customers including ILM, Digital Domain and Epic Games, and virtual reality demos powered by Vicon systems.
New material exchange platform initially open to Substance Live users; Substance textures and smart materials can be distributed for free.
A great way for people to share research hot off their hard drives, this year’s Posters will be featured on 10 digital display kiosks with each poster scheduled for a 25-minute presentation throughout the week.
Led by VFX/CG Supervisor Timothy Hanson, ZOIC Studios employs RealFlow to help create simulations for Marvel blockbuster ‘Avengers: Age of Ultron,’ completing nearly 100 shots for the movie.