Imagination Studios Creates Immersive Experience for DreamHack Summer 2015
Team captures data from more than 160 attendees in four days with OptiTrack motion capture technology.
Team captures data from more than 160 attendees in four days with OptiTrack motion capture technology.
Emmy award-winning CGI and digital solutions company Mackevision creates some of the most iconic scenes in the smash-hit HBO series, including the city of Braavos and King’s Landing.
Alongside the increasingly complex evolution of three fully-grown CG fire-breathing dragons, VFX house Pixomondo leverages Cospective’s cineSync review and annotation tool for global production pipeline for HBO’s ‘Game of Thrones.’
Released by Dover Studios co-founder Andrew Hazelden, Autodesk Maya plug-in RocketComp instantly connects Maya to 10 of the most popular desktop compositing applications in use today.
Hsin-Chien Huang’s performance art piece creates visual sculptures from dancer movements with 3D printed keepsakes made from motion capture data.
Deadline’s new wizard enables secure communication using customers’ Google Cloud Platform account information to create a VPN connection between the user’s workstation and cloud account.
Ten-minute computer animated short, centered on the story of a caterpillar named Boro, is being developed for screening at the Ghibli Museum in Tokyo.
The Little Red-Haired Girl from Blue Sky’s ‘The Peanuts Movie’ makes her big CG debut with the help of voice actor Francesca Capaldi.
Iloura VFX supervisor Glenn Melenhorst discusses the return of Ted, the politically incorrect talking teddy bear that stars in Seth MacFarlane’s adult comedy sequel.
The co-director of Illumination Entertainment’s highly anticipated animated spin-off details the challenge of giving the loveable yellow sidekicks of ‘Despicable Me’ and ‘Despicable Me 2’ their own film.
Software update introduces important advances in physically based rendering for VFX and CG animation.
Based on the characters created by Ross Bagdasarian, ‘Alvin and The Chipmunks: The Road Chip’ is directed by Walt Becker and arrives in theaters everywhere on December 23, 2015.
Montreal-based visual effects studio combines practical elements with CG to create a realistic look for Brad Bird’s ‘Tomorrowland,’ including digital matte painting, bluescreen compositing, scene enhancements, CG effects and simulation.
MPC VFX Supervisor Sheldon Stopsack examines the ins and outs of digitally recreating an iconic action hero for Paramount’s ‘Terminator’ franchise reboot.
Unprecedented deal to see nine DWA series air beginning in October, including ‘Turbo F.A.S.T.,’ ‘All Hail King Julien,’ ‘The Adventures of Puss in Boots’ and ‘Dinotrux.’
SIGGRAPH announces the complete lineup for this year’s Production Sessions program for its 42nd annual conference, set for August 9-13 at the Los Angeles Convention Center.
600-student educational institution offering a unique curriculum fusing digital art, engineering and entrepreneurship, will relocate to a new site at 191 Baypointe Parkway in San Jose, CA.
ILM VFX supervisor Ben Snow discusses the enormity, complexity and challenges of the work his team wrestled with on Marvel’s latest superhero adventure.
Led by VFX Supervisor Seth Maury and VFX Producer Laura Schultz, MPC Vancouver completed 250 shots for Shawn Levy’s ‘Night at the Museum: Secret of the Tomb.’
New subscription licensing plan offers fully supported version of Qube! render farm management software for $15/month for commercial use and $10.50/month for educational use.
Filmakademie Baden-Württemberg graduate Johannes Schiehsl uses Autodesk Maya, Chaos Group’s V-Ray, and Adobe After Effects and Premiere to create his award-winning diploma film, ‘366 Days.’
Lightweight inertial capture suits allow production company MRC to lay down Ted’s performance live on set.