WATCH: Pixar’s Jay Shuster Talks ‘Cars 3’ Production Design and More at FMX 2017
The veteran designer details his work as production designer and art director on Pixar’s third offering of their hit ‘Cars’ franchise.
The veteran designer details his work as production designer and art director on Pixar’s third offering of their hit ‘Cars’ franchise.
The GM and executive producer talks in detail about his studio’s previs work on Marvel’s ‘Doctor Strange,’ Disney’s ‘Beauty and the Beast’ and ‘Rogue One: A Star Wars Story.’
The veteran HALON Entertainment supervisor details his studio’s previs work on Marvel’s superhero action adventure hit, as well as their use of game engines and real-time rendering technology.
The veteran Framestore VFX supervisor talks about previs, virtual production and visual development on the first cinematic installment about the magical creatures of J. K. Rowling’s ‘Harry Potter’ universe.
Women in Animation co-president Marge Dean to moderate panel of guests representing film, TV, comics, VR, gaming and digital streaming on Thursday, July 20, at San Diego Comic-Con International.
The overall VFX supervisor on Luc Besson’s upcoming epic sci-fi adventure discusses the film's challenges and his relationship with the director going back 20 years to 'The Fifth Element.'
The veteran producer talks about creating some of the world’s funniest, most popular and endearing animated films, TV series, shorts and commercials as well as new challenges like storytelling in VR.
Laura Laas will be responsible for selling Gaumont’s animated television series within the EMEA territories and North America, as well as solidifying partnerships for worldwide co-productions.
Fathom Events and Sony Pictures Worldwide Acquisitions present one-night cinema event featuring an exclusive introduction by Ed Neumeier and Casper Van Dien in cinemas August 21 Only.
The New Zealand studio tackles 600 shots including the Final Battle, Ego, Rocket, Baby Groot and a host of explosions in Marvel’s latest sci-fi action adventure.
The veteran producer talks about creating some of the world’s funniest, most popular and endearing animated films, TV series, shorts and commercials as well as new challenges like storytelling in VR.
The well-known and insightful acting coach and author discusses the fundamental principles of acting in animation, how acting intersects with performance capture as well as common acting mistakes.
The Weta Digital VFX supervisor discusses his work on director James Gunn’s latest MCU superhero franchise hit.
VFX supervisor Jon Cowley assumes role as Head of Production and Senior VFX Supervisor at FuseFX Vancouver facility, bringing 18 years of visual effects experience to projects that include the television series ‘Zoo’ and ‘The Mist.’
The Festival International du Film d'Aubagne is a film festival which highlights composers and soundtracks as well as directors! Animation plays a big part in their selection, and there is now a Call For Entries for both short and feature works.
Industrial Light & Magic’s chief creative officer discusses story development as well as VFX production, virtual tools and Death Star weapon sequences on Gareth Edwards’ ‘Rogue One: A Star Wars Story.’
The Industrial Light & Magic senior art director discusses his iconic droid design as well as duties as a concept artist on both ‘Star Wars: The Force Awakens’ and ‘Rogue One: A Star Wars Story.’
For six days live action film and animation directors and their composers took center stage at the International Festival of Music and Cinema in Aubagne, France. The aim of the festival is to bring together young artists with professional film makers and composers. With more than 140 composers at the festival along with other people involved in all branches of the film and animation industry, networking was a high priority.
Cinema Republic acquires theatrical, TV, and home video rights to ‘Maya the Bee’ films and ‘Princess Emmy – The Movie’ for the South Korean market.
Produced by Flying Bark Productions, CG-animated feature ‘Blinky Bill – The Movie’ picked up by Delta Films in Peru) and Myndform in Iceland.
Transcript of my VR storytelling principles presentation just given at the 7th Int’l Conference & Exhibition on Visual Entertainment in Beijing.