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Tagged With: GPU

digital humans VFXWorld

Digital Domain Brings ‘DigiDoug’ to TED Talk Stage with Xsens

New case study explains how pioneering VFX studio showcased their latest real-time rendered, game engine-driven digital double technology onstage during a live presentation.

nvidia Headline News

NVIDIA RTX Powering Game-Changing Workflows at NAB 2019

From real-time virtual production and mixed-reality broadcasts to delivering cinematic-quality visuals and faster than real-time 8K transcoding, NVIDIA GPUs are powering demos for more than 85 partners at the world’s biggest broadcast trade show.

cloud Computing Headline News

Teradici Announces New PCoIP Ultra Protocol Enhancements

By Dan Sarto | Wednesday, April 3, 2019 at 5:22pm

Flexible use of expanded array of encoders will enable faster, more interactive remote workstation experiences for users working with high-resolution content. 

Light Field Lab Headline News

Light Field Lab and OTOY Making the ‘Star Trek’ Holodeck a Reality

Endeavor and Roddenberry Entertainment leading development of original content, with OTOY’s real-time rendering and Light Field Lab’s groundbreaking holographic display technologies.

nvidia VFXWorld

Is NVIDIA’s New RTX Real-Time Ray Tracing Technology Really a Game Changer?

By Dan Sarto | Thursday, September 6, 2018 at 12:41pm

Industry analyst Jon Peddie weighs in on the significance of NVIDIA’s recently announced Turing GPU architecture and AI-enhanced photorealistic rendering.

nvidia Headline News

VIDEO: Watch NVIDIA CEO Jensen Huang’s Keynote Address at SIGGRAPH 2018

Learn about NVIDIA’s Turing architecture-based GPUs, which allow artists to render photorealistic scenes in real time, add new AI-based capabilities to their workflows, and enjoy fluid interactivity with complex models and scenes.

Chaos Group Headline News

Chaos Group Debuts New Real-Time Ray-Tracing Technology at SIGGRAPH 2018

Project Lavina Demonstrates photorealistic computer graphics rendering at up to 90 frames per second on new NVIDIA Turing-based Quadro RTX GPUs.

nvidia Headline News

NVIDIA Unveils Quadro RTX, World’s First Ray-Tracing GPU

New Turing-based design revolutionizes workflow of millions of designers and artists on the desktop and in the datacenter.

nvidia Headline News

NVIDIA Reinvents Computer Graphics with Turing Architecture

Hybrid rendering fundamentally changes computer graphics by fusing real-time ray-tracing, AI, simulation and rasterization.

SIGGRAPH 2017 Headline News

A Whole New Game: NVIDIA Research Brings AI to Computer Graphics

NVIDIA is combining our expertise in AI with our long history in computer graphics to advance 3D graphics for games, virtual reality, movies and product design.

SIGGRAPH 2017 Headline News

NVIDIA Announces External GPUs

Available starting in September, Quadro eGPU solutions will now allow interactive rendering, VR, AI development on PC Notebooks, and will be available through qualified partners such as Bizon, One Stop Systems/Magma and Sonnet with more to come.

Tendril Headline News

Tendril Optimizes with Thinkbox’s Deadline and Redshift On-Demand

To create the five-minute animated “Coming to America“ sequence for STARZ’s ‘American Gods’ episode five, animation and design studio Tendril transitioned to a GPU pipeline ahead of the project, leveraging Thinkbox’s Deadline for compute management and tapping Redshift with per-minute licensing via the Thinkbox Marketplace.

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