Autodesk Releases Maya 2020
Latest version includes new animation, rendering, effects, modeling and rigging advancements to empower artists throughout the production pipeline
Latest version includes new animation, rendering, effects, modeling and rigging advancements to empower artists throughout the production pipeline
New case study explains how pioneering VFX studio showcased their latest real-time rendered, game engine-driven digital double technology onstage during a live presentation.
Innovative demo puts attendees on moon’s surface through real-time ray tracing and AI-based pose estimation.
New designs from Dell, HP and BOXX join suite of 17 other OEM systems that provide real-time ray tracing, advanced AI and high-resolution video editing capabilities.
Update includes up to 200x faster bakers with RTX, 40 new smart materials and API scripting improvements.
17 new RTX Studio laptops pair RTX GPUs with NVIDIA Studio Stack of SDKs and drivers to significantly improve performance and reliability for content creators.
Developer of industry leading animation software Cinema 4D acquires powerful and flexible GPU-accelerated renderer.
From real-time virtual production and mixed-reality broadcasts to delivering cinematic-quality visuals and faster than real-time 8K transcoding, NVIDIA GPUs are powering demos for more than 85 partners at the world’s biggest broadcast trade show.
Flexible use of expanded array of encoders will enable faster, more interactive remote workstation experiences for users working with high-resolution content.
Firm’s analysis projects hardware acceleration and improved algorithms will enable ray tracing software to dominate rendering market by 2023.
Software brings V-Ray scenes directly into the Unreal Editor, letting artists tap into the game engine’s power to create immersive experiences.
Next-gen rendering technology now available for Maya artists; faster speeds and workflows through AI, GPU, and Smart Tech.
Endeavor and Roddenberry Entertainment leading development of original content, with OTOY’s real-time rendering and Light Field Lab’s groundbreaking holographic display technologies.
Industry analyst Jon Peddie weighs in on the significance of NVIDIA’s recently announced Turing GPU architecture and AI-enhanced photorealistic rendering.
Learn about NVIDIA’s Turing architecture-based GPUs, which allow artists to render photorealistic scenes in real time, add new AI-based capabilities to their workflows, and enjoy fluid interactivity with complex models and scenes.
Project Lavina Demonstrates photorealistic computer graphics rendering at up to 90 frames per second on new NVIDIA Turing-based Quadro RTX GPUs.
New Turing-based design revolutionizes workflow of millions of designers and artists on the desktop and in the datacenter.
Hybrid rendering fundamentally changes computer graphics by fusing real-time ray-tracing, AI, simulation and rasterization.
NVIDIA is combining our expertise in AI with our long history in computer graphics to advance 3D graphics for games, virtual reality, movies and product design.
Available starting in September, Quadro eGPU solutions will now allow interactive rendering, VR, AI development on PC Notebooks, and will be available through qualified partners such as Bizon, One Stop Systems/Magma and Sonnet with more to come.
NVIDIA and NVIDIA partners to showcase the latest AI, VR, and advanced rendering technologies at SIGGRAPH 2017.
To create the five-minute animated “Coming to America“ sequence for STARZ’s ‘American Gods’ episode five, animation and design studio Tendril transitioned to a GPU pipeline ahead of the project, leveraging Thinkbox’s Deadline for compute management and tapping Redshift with per-minute licensing via the Thinkbox Marketplace.
Second installment in a VR/AR trilogy that examines our collective life on this planet to be showcased at the Sundance Film Festival’s New Frontier program.