WATCH: Epic Games’ Haarm-Pieter Duiker Talks Real-Time Game Engines and VFX at FMX 2016
The VFX supervisor about convergence in VFX and game development tools, real-time game engines and digital content production methodologies.
In CG, Event, Films, People, Technology, AR/VR/XR, Visual Effects | Blog Post, VFXWorld | Blogs: FMX Conference Spotlight | Special Events: FMX | Geographic Region: Europe