Blog Post
WATCH: AMD’s Raja Koduri Discusses GPU Technology, VR and More at FMX 2016
The senior VP and Radeon Tech Group chief architect talks about growth and opportunities for GPU technology across media & entertainment, VR/AR and education industries.
WATCH: ILM’s Kevin Jenkins Talks ‘Star Wars: The Force Awakens’ Art Direction at FMX 2016
ILM's supervising art director discusses the concept and production art pipeline on Walt Disney Pictures and J.J. Abrams' epic space adventure.
WATCH: Weta’s Keith Miller Talks ‘Jungle Book’ and ‘Batman v Superman’ at FMX 2016
Weta Digital’s VFX supervisor discusses the studio’s visual effects work on two of last year’s biggest box office champs.
WATCH: MPC’s Adam Valdez Talks ‘Jungle Book’ at FMX 2016
The Oscar-winning VFX supervisor discusses the stunning visual effects his team created for Walt Disney Pictures and Jon Favreau’s hit film, ‘The Jungle Book.’
The Only VR Metric That Matters
‘The Making of a Dream’ Episode 13: Going for an Oscar Nomination
Producing a high-end animation short takes a lot of time. So what do I plan to do with my ‘Dream Factory’ short when we’re done?
‘The Making of a Dream’ Episode 12: Will Someone Steal My Idea?
‘The Making of a Dream’ Episode 11: Mixing Animation Styles
Judgment Day
The Apple of Your Eye
Co-Pros Are No-Go
‘The Making of a Dream’ Episode 9: How a Concept can Grow
‘The Making of a Dream’ Episode 8: The Dream Team
The Animation Pimpcast #16: One on One with Michele Cournoyer
Chris Robinson chats with Canadian animator and 2017 Governor General’s Award recipient, Michèle Cournoyer.
SO YOU THINK ROBOTS CAN'T REPLACE ARTISTS
‘The Making of a Dream’ Episode 7: The First Development Session
Ed Kang visits Mark Simon’s studio for the first development session on 'The Dream Factory' animated series.
Up Close and Personal with the 'Redeemer' Game Trailer
Colorbleed show off their skills for creating gravitas and atmosphere in trailer for new action RPG from Gambitious.