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Tagged With: 3ds Max

Qvisten Headline News

PipelineFX’s Qube! Means Smooth Sailing for Qvisten

Qvisten Animation made extensive use of PipelineFX’s intelligent render farm manager and Microsoft Azure integration to complete their feature ‘Anchors Up’ on a tight timeline, relying on a shared disk image in the cloud and Qube!’s automatic resource allocation.

Autodesk Headline News

Autodesk Teams Up with Microsoft Azure to Offer Scalable Cloud Rendering

The Microsoft Azure Batch Rendering Platform is built on the Azure Batch platform and allows users to submit render jobs through Maya, 3ds Max and Arnold, and the Azure SDK allows customization and open-source plugins to integrate directly with Maya and 3ds Max.

Supporting Effects Headline News

Crafty Apes Delivers Subtle VFX for ‘Hidden Figures’

Team of 20 artists employs Autodesk 3ds Max and Maya to create CG environments and effects, including period-era technology reminiscent of 1960s Russian and NASA space programs.

Blackmagic Design Headline News

Blackmagic Announces Fusion 8.2 for Linux

New free update brings Blackmagic Design’s visual effects and motion graphics software to Mac OS X, Windows and Linux platforms, allowing artists to run different platforms for the same job.

Autodesk Headline News

Autodesk Releases Latest Versions of Creative Finishing and 3D Animation Offerings

Autodesk Flame Family 2017, Maya 2016 extension 2 and 3ds Max 2017 now available; new tools and improvements deliver innovation, productivity and efficiency.

NAB 2016 Headline News

AMD Launching 32GB Workstation Graphics Card at NAB 2016

World’s first workstation graphics card with industry-leading 32GB memory support for large asset workflows with creative applications planned for availability in Q2 2016.

nvidia Headline News

Blur Taps NVIDIA-Powered GPUs for ‘Deadpool’

Blur Studios employs NVIDIA’s GPU-powered rendering solutions to provide cinema-quality previsualization shots of the action-packed 90-second opening sequence in Tim Miller’s ‘Deadpool.’

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