Trixter Delivers Purr-fect VFX for ‘Captain Marvel’
Marking the company’s tenth collaboration with Marvel Studios, Munich-based VFX house Trixter delivers CG spaceships, downtown LA environments and a CG cat named Goose for ‘Captain Marvel.’
Marking the company’s tenth collaboration with Marvel Studios, Munich-based VFX house Trixter delivers CG spaceships, downtown LA environments and a CG cat named Goose for ‘Captain Marvel.’
Mill Mascot combines real-time game engine technology with motion sensors so characters can be puppeteered through hand and facial gestures to enable live, broadcast-quality CG character performances.
Head of character animation Simon Otto helps bring more than 65,000 fantastical dragons to life for one of the biggest sequences in the culmination of the studio’s ‘How To Train Your Dragon’ trilogy.
VFX supervisor Ken McGaugh and animation supervisor Dennis Yoo face the challenges of creating a steampunk-inflected dystopian world inhabited by giant, predator cities on wheels for Oscar-winning VFX artist-turned-director Christian Rivers’ feature adaptation.
VFX supervisors Dan DeLeeuw and Kelly Port discuss the challenges of capturing the nuanced performance of Josh Brolin as the philosophical antagonist in ‘Avengers: Infinity War.’
Annie-nominated character designer James Woods details the development of a host of characters for the animated sequences in the Disney sequel, including a new look for the iconic four penguins.
The first two projects to emerge from DWA’s shorts program, Oscar-shortlisted films showcase the breadth and depth of talent and technology the studio wields.
Directors Pierre Perifel, JP Sans and Liron Topaz delve into the making of their CG-animated short ‘Bilby’ -- including the use of the studio’s new Moonray light rendering engine -- in a new exclusive video and accompanying Q&A.
International creative animation & design studio LOBO/Vetor Zero animates new Coca-Cola holiday campaign, ‘Christmas Rules.’
VFX supervisor Glenn Melenhorst guides studio’s Melbourne team in crafting gentle bear’s performance in Disney’s live-action fantasy adventure.
Highlights of three-day symposium presented by USC in partnership with UCLA, CalArts & WIA include keynote sessions with Academy Award-winning filmmaker Brenda Chapman and Sesame Workshop EVP Brown Johnson.
Women’s Animation Symposium featuring keynotes, screenings, panels and papers set to take place October 5-7 at USC’s School of Cinematic Arts.
Expanded two-day event running December 7 & 8 in Lille, France to include talks, master classes, workshops, exhibitions and screenings.
Breaking the Glass Frame symposium to present giants in animation and academics collaborating for the first time to celebrate historical contributions and tackle current industry issues.
VFX studio to grow staff by one-third over next few months as well as add additional space and technological resources.
Industrial Light & Magic animation supervisor Jance Rubinchik describes the joys of playing with dinosaurs for ‘Jurassic World: Fallen Kingdom.’
Industrial Light & Magic employs its traditional hybrid approach to combining practical and CG effects for grounded performances.
Delivering 229 shots, including a nearly all-CG finale sequence, VFX powerhouse leads work on the two main CG characters -- Colossus and Juggernaut -- as well as providing superhero VFX and animation work.
Weta Digital and Digital Domain transform Josh Brolin’s motion capture performance into a believable and imposing CG adversary.
Complementing the 12-foot tall purple villain created by Weta Digital for action-packed fight sequences, Digital Domain employs proprietary tool Masquerade using new machine-learning algorithms to deliver emotive performances from the CG character.
New continuous calibration feature eliminates the need for wand waves. New version also adds functionality for movement sciences, character animation, VR and robotics.
Online school offers advanced feedback tools and social-media-style interaction between students and professional mentors.
International Oscar-winning creative studio Framestore is showing its cross-platform capabilities yet again by bringing the powerful Marvel character Hulk to life on both film and commercial platforms, with the London film team and the Los Angeles integrated advertising team collaborating on the latest CG characterization of Hulk for upcoming Marvel Studios releases and Renault’s commercial “Renault Kwid.”
The Mill's creative director Lisha Tan and art director Tim Devlin reveal the technical and creative challenges behind the powerful music video.