‘Giant’ Delivers Cinematic VR Experience at Sundance
Five-minute VR film experience created by developers Jack Caron, Todd Bryant, Omer Shapira and Uros Otasevic and shot in 6K is rendered using the Unreal Engine 4 game engine accelerated by NVIDIA Quadro M6000 GPUs.
In Festival, Interactive, Short Films, Technology, AR/VR/XR | Headline News, VFXWorld | Blogs: Animated Travels | Geographic Region: North America