Search form

Tagged With: gaming

Netflix ANIMATIONWorld

Humans, Elves and Dark Magic Collide in New Netflix Original, ‘The Dragon Prince’

By Dan Sarto | Friday, September 14, 2018 at 3:01pm

Wonderstorm’s creative team of Aaron Ehasz, Justin Richmond and Giancarlo Volpe delve into the making of the first season of their epic series centered around three unlikely heroes and their quest to stop an all-out war.

FMX Headline News

FMX Rounds Out Tracks on Digital Humans, Commercials, and More

Conference also has added a screening of ‘Early Man,’ and presentations on ‘Blade Runner 2049’ and the app ‘Tunnel AR,’ the world’s first interactive AR music video.

Interview ANIMATIONWorld

Pictures from the Brainbox: A Weekly Dose of Indie Animation - 'Plug & Play'

Every Monday or so, Chris Robinson asks an animator how they made a particular film. This week: Michael Frei offers up a riveting and impassioned commentary on the creation of his award-winning film/game, 'Plug & Play' (2013)

Autodesk Headline News

Autodesk’s Says Shift to Subs Will Cost 1,150 Jobs

Annualized recurring revenue for the software giant rises 24 percent over last year to $1.9 billion.

Education & Training Headline News

Pluralsight Named Official Autodesk Training Partner, Debuts Maya 2017 Courses

Online learning resource now one of five Autodesk authorized publishers; ‘Exploring Maya 2017’ launches on Autodesk Knowledge Network.

call for entries Headline News

Australia’s The Rookies Issues Call for Entries

Created to discover emerging talent and help launch graduates into careers at the world’s top studios, over the past six years The Rookies has placed more than 70 young artists with internships at companies such as Weta Digital, Double Negative, The Mill, Gameloft, Crytek, Framestore and Epic Games.

Character Design Events

Character Design by Eric Ryan

By LAAFA | Monday, September 8, 2014 at 5:54pm
Begins: September 28, 2014

Category: Live Online Instructed Course
Start Date: September 28th
Time: Sundays, 6pm-9pm (PST)
Duration: 8 Weeks

This class caters to those who are new to or at an intermediate level in terms of design knowledge when it comes to characters.  We will be producing 3 characters (and their 3 variants) that fit together in the same world based off of classic archetypes.  There will be a significant amount of freedom but the instructor will act as an Art Director to help make your work coherent and imaginative.  This class is structured in a way that helps you have 3 or more portfolio worthy images showing competent character design. Prerequisites:  Significant understanding of human anatomy, some level of knowledge of animal anatomy, and a decent foundation in the fundamentals of drawings/painting.

Photoshop Events

Imaginative Worlds for Entertainment by Eduardo Gonzalez

By LAAFA | Monday, September 8, 2014 at 5:40pm
Begins: September 30, 2014

Category: Live Online Instructed Course
Start Date: September 30th
Time: Tuesdays, 7pm-10pm (PST)
Duration: 8 Weeks

The purpose of this class is to help individuals create concept art for gaming with a focus on style and theme consistency. This class offers students a solid grasp of game art principles. The class fosters a strong development of the individual’s style as well as a wide range of methods to transform concept art into consistent and functional art for in game purposes. Students will become skilled at reproducing the style and theme as the develop a section of a particular IP’s world.

Pages