Chaos Group Releases V-Ray 5 for 3ds Max
Expanded toolset includes photorealistic ray tracer, adding post-rendering compositing and lighting tool capabilities that makes adjustment of render elements and color corrections much easier.
Expanded toolset includes photorealistic ray tracer, adding post-rendering compositing and lighting tool capabilities that makes adjustment of render elements and color corrections much easier.
Advancements in 3Delight NSI 2.0 include powerful toon shading toolset, overhauled live rendering and new texturing tools.
Update introduces texture baking improvements, increased capabilities for physically based rendering workflows, and viewport & tool enhancements.
Bicoastal boutique VFX studio turns to cloud-based resources that enable artists to continue working on high-end projects safely at home.
Augmented reality experience from Aardman and Fictioneers consortium introduces their innovative new storytelling technology platform, using Unity tools, backed by UK government funding.
New London-based animation and design studio defines itself with surreal animations exploring 3D and 2D illustrated textures and places.
With production shutdown due to COVID-19, the hit NBC series finished its final Season 7 episode by integrating 20+ minutes of toon-shaded animation with live-action.
New technology helps entertainment industry scale without constraints, benefiting from solution’s highly secure and scalable infrastructure.
Deadline is only one week away; conference wants your research papers that introduce new and innovative ideas in a wide range of computer graphics fields.
Digital Human character and technology stack used in company’s short film project now available as a free download.
Slated for release in 2021, Epic Game’s next generation game engine looks to achieve photorealism on par with movie CG.
Computer graphics guru Eric Haines will share his expertise as he covers key concepts in ray tracing.
As part of its ongoing R&D efforts, studio creates animated short showcasing new UE4 real-time technology, including ray tracing and rendering innovations.
New version includes next-gen platform support, allowing developers to build PlayStation 5 and Xbox Series X games.
Highlights include sequences from ‘The Witcher,’ ‘Rocketman,’ ‘Lost in Space’ S2, ‘Avengers Infinity War’ and Avengers Endgame.’
Free non-commercial license gives new and self-taught CG artists a chance to explore photorealistic rendering at their own pace.
New version includes fully scriptable baking, integrated Python 3 support, viewport and rendering improvements.
Led by VFX supervisor Aleksadar Pejic, the studio’s London team delivered digital demons and more in more than 250 shots across all eight first season episodes.
New plug-in provides seamless integration with Cinema 4D, providing easy real-time creation of models and animations.
Nominated for a Best Visual Effects Oscar, Jon Favreau’s VES Award-winning hit was a masterpiece of photorealistic animation and state-of-the-art virtual production.
Filmakademie Baden-Weurttemburg team honored as top up-and-coming filmmakers with annual award sponsored and presented by Autodesk at 18th Annual Visual Effects Society gala.
The company’s London studio creates a nasty arachnoid, Golden Dragon, zombie-like Striga and wicked battle scenes for the hit Netflix fantasy series starring Henry Cavill as Geralt of Rivia.
Cute CG short about hijinks on the high seas from six ESMA students snags a VES nomination for Outstanding Visual Effects in a Student Project.
Technology leader’s APEXX T3 workstation one of first in industry to ship with new processor, with performance enhancements built to accelerate and optimize creative workflows.