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Tagged With: rendering

Mergers & Acquisition VFXWorld

It’s Full Steam Ahead for Foundry’s Post-Acquisition Mission

By Dan Sarto | Wednesday, June 19, 2019 at 12:28pm

For co-founder and chief scientist Simon Robinson, Roper Technologies’ company purchase better enables the patient, long-term management perspective needed to successfully innovate and support a rapidly changing digital content creation industry. 

TV VFX VFXWorld

Weta Digital Fells a Dragon and Slays a Giant in ‘Game of Thrones’ Season 8

Animation supervisor David Clayton shares how his team brought down the fire-breathing Rhaegal with a giant bolt, and Crum the giant wight with a small knife, in HBO’s hit action-adventure series. 

Marvel Studios VFXWorld

ILM Tackles Bruce Banner’s ‘Smart Hulk’ Convergence in ‘Avengers: Endgame’

The studio revisits and revamps Hulk, Marvel’s smash-‘em-up, fan-favorite digital character they first brought to the screen back in 2003.

Marvel Studios VFXWorld

Framestore Brings Smart Hulk to Life in Marvel’s ‘Avengers: Endgame’

Studio delivers 300 VFX shots, including never-before-seen Bruce Banner / Hulk hybrid, for Anthony and Joe Russo’s box office smash ‘Infinity War’ follow-up.

Netflix VFXWorld

Caesar Begets Pogo: Weta Continues its Primate Mastery on ‘Umbrella Academy’

By Dan Sarto | Friday, May 10, 2019 at 4:23pm

VFX supervisor Chris White shares how New Zealand’s visual effects masters leveraged a decade of ‘Planet of the Apes’ digital character excellence for Netflix’s dysfunctional superhero family adventure series. 

Total Chaos Headline News

Total Chaos Returns to Bulgaria May 16 - 18

Chaos Group’s 2nd Annual event brings together 3D artists and developers in VFX, architecture and automotive design together for a series of masterclasses in Sofia.  

Technology ANIMATIONWorld

How MoonRay Became the Hidden Superpower Behind ‘How To Train Your Dragon: The Hidden World’

DreamWorks Animation’s director of research and development, Robert Knaack, head of lighting Pablo Valle, and visual effects supervisor Dave Walvoord detail how the studio’s proprietary rendering tool helped power the breathtaking visuals in the culmination of the ‘How To Train Your Dragon’ franchise.

Dreamworks Animation ANIMATIONWorld

Designing the Spectacular Realm of the Dragons for DreamWorks Animation’s ‘The Hidden World’

From concept art to finished frames, production designer Pierre-Olivier Vincent brings a singular touch to the final film in the blockbuster ‘How To Train Your Dragon’ trilogy.

Google Headline News

Google Cloud, Sony Pictures Imageworks Collaborate on Open-Source OpenCue

Open-source, high-performance render manager based on Sony’s in-house queuing system, Cue 3, is purpose-built for the needs of the visual effects and animation industry.

Feature Film VFX VFXWorld

Travis Knight Takes Flight with ‘Bumblebee’ -- Part 2

In the second part of AWN’s two-part interview, the director of Paramount’s new ‘Transformers’ sci-fi action adventure discusses the magic behind a compelling and emotional digital character performance. 

Feature Film VFX VFXWorld

Travis Knight Takes Flight with ‘Bumblebee’ -- Part 1

In the first part of AWN’s two-part interview, the director of Paramount’s new ‘Transformers’ sci-fi action adventure shares how love, empathy and connecting with others lies at the heart of his new film.

Dreamworks Animation Headline News

WATCH: DreamWorks Animation Releases ‘Bird Karma,’ ‘Bilby’ Shorts Online

The first two projects to emerge from DWA’s shorts program, Oscar-shortlisted films showcase the breadth and depth of talent and technology the studio wields.

Feature Film VFX VFXWorld

Fantasy Worlds and Characters Abound in Disney’s ‘Nutcracker and the Four Realms’

By Dan Sarto | Friday, December 14, 2018 at 10:11am

MPC VFX supervisor Richard Clegg and his team create fully CG environments and complex digital characters such as Mother Ginger, the Mouse King, and an army of seven-foot tin soldiers for Disney’s new feature film adaptation of the classic holiday tale.

Dreamworks Animation ANIMATIONWorld

VIDEO: DreamWorks Animation Short ‘Bilby’ A Testing Ground for New Production Tools

Directors Pierre Perifel, JP Sans and Liron Topaz delve into the making of their CG-animated short ‘Bilby’ -- including the use of the studio’s new Moonray light rendering engine -- in a new exclusive video and accompanying Q&A.

Disney ANIMATIONWorld

Breaking the Rules: Phil Johnston and Rich Moore Return for 'Wreck-It Ralph 2'

By Dan Sarto | Monday, November 19, 2018 at 4:20pm

Re-teaming as co-directors, Johnston and Moore push every boundary they can in ‘Ralph Breaks the Internet,’ the long-awaited sequel to Disney’s 2012 hit animated comedy adventure.

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