SolidAnim Introduces SolidTrack Unity
New version of markerless camera tracking and previs/animation solution for real-time visual effects & on-set visualization can now be used with game rendering engine Unity.
New version of markerless camera tracking and previs/animation solution for real-time visual effects & on-set visualization can now be used with game rendering engine Unity.
On-set virtual tracking equipment and visualization software utilized for previs and tracking on Universal’s ‘Warcraft’ feature directed by Duncan Jones.
New release of markerless camera tracking and previs/animation solution SolidTrack for real-time visual effects & on-set visualization for broadcast and film now includes rendering game engine Unity.
On-set virtual tracking equipment and visualization software utilized for previsualization and tracking on Disney’s ‘Alice Through the Looking Glass.’
New version of markerless camera tracking and previs/animation solution for real-time visual effects & on-set visualization now includes the Unity game engine for rendering.
SolidAnim's on-set virtual tracking and visualization system SolidTrack helps previsualize visual effects for director Alex Proyas’ fantasy film featuring ancient Egyptian deities.
On-set virtual tracking equipment and visualization software from Paris-based developer employed for Robert Zemeckis’ critically-acclaimed film, ‘The Walk.’
Orly event demonstrating synergy and unified configurations for filming with special effects in real time set for next Wednesday, March 18, 2015.
Latest version of markerless camera tracking and previs solution for real-time visual effects and on-set visualization to be showcased at Dubai conference.
Innovative, affordable markerless camera tracking and previz solution for real time visual effects and on-set visualization for the film and broadcast industries.