VFXWorld Magazine
Embracing Change in 'The Croods'
The directors, head of character animation and VFX supervisor describe the making of the latest feature from DreamWorks Animation.
Victoria Alonso and Jeff White Talk 'The Avengers'
The film’s Executive Producer and ILM VFX Supervisor discuss the Oscar®-nominated superhero epic’s visual effects challenges.
Winter 2013 VFX Movie Preview
James Gartler takes us through key visual effects-driven films still waiting to hit theatres this winter.
Book Review - 'Dark Shadows: The Visual Companion'
Fred Patten digs into Mark Salisbury’s book detailing the latest Tim Burton – Johnny Depp collaboration.
2013 VFX Bakeoff: Grounding the Fantastical
Here's a rundown of the 10 films from last night's VFX Bakeoff presentations at the Motion Picture Academy.
Software Review: Nuke 7
Digital compositor Daniel Molina takes a look at the Foundry’s latest Nuke release.
All The World’s a Virtual Stage in Disney’s New Camera Capture System
Disney redefines animation layout, staging and visual development with their paradigm-changing virtual camera system.
Software Review: CINEMA 4D R14
Key rendering, modeling and camera enhancements along with new sculpting tools make this a robust and worthy upgrade.
Open Letter from the VES: Visual Effects Catches the True Tiger by the Tail
VES Chairman Jeff Okun and executive director Eric Roth issue an open letter in response to an L.A. Times Life of Pi review.
Bond Gets a CG Komodo Dragon for 'Skyfall'
Cinesite's Jon Neill discusses creating the first CG character for the Bond franchise along with other VFX mayhem.
Cirque du Soleil’s Big Top Comes to the Big Screen
James Cameron and Andrew Adamson weave acts from seven live Cirque shows into their new 3-D film, Cirque du Soleil Worlds Away 3D.
Atomic Fiction Takes 'Flight'
Robert Zemeckis and Kevin Baillie talk about the VFX challenges of the director's return to live action.
'Wreck-It Ralph' Shines Bright with New Lighting and Effects Technology
Disney’s new BRDF lighting system stands front and center in the array of new tech tools anchoring the studio’s animation production pipeline.