VFXWorld Magazine
Hitting the Streets with 'Street Fighter: The Legend of Chun-Li'
VFX Supervisor Marc Kolbe gives a blow by blow account of the CG work in Street Fighter: The Legend of Chun-Li.
The Digital Eye: Stereoscopic 3-D and the Future of Visual Storytelling
In VFXWorld's final "The Digital Eye" column, Autodesk's Sebastian Sylwan discusses how stereo 3-D can flourish if it becomes part of the toolset and not just a gimmick.
Kennedy & Marshall Discuss a Lifetime of VFX Achievement
Bill Desowitz catches up with VES Lifetime Achievement Award winners Kathleen Kennedy and Frank Marshall about producing VFX movies.
Tippett Takes the Long View on VES Pioneer Award
Ellen Wolff sat down with Phil Tippett to discuss creatures, the state of the industry and his desire to play down his title as "pioneer."
Super Bowl Ads 2009: 3-D and Technical Wizardry
Tara Bennett sacks the Super Bowl spots again, speaking with Nexus, Brickyard VFX and DreamWorks Animation about their work.
Zoic's 'Dollhouse' Mind Wipe
Tara Bennett hears about the secret mind wiping Zoic Studios is doing for Joss Whedon's new show Dollhouse.
Re-Constructing the Guggenheim for 'The International'
Prague-based UPP raises its profile with The International, taking on crowd scenes and construction on the Guggenheim in battling an evil bank.
'The Official Luxology modo 301 Guide': Sculpting Techniques
In this sixth and final excerpt from The Official Luxology modo 301 Guide, author Daniel Ablan shows how to sculpt landscapes.
'Push'-ing Telekinesis Further with Peerless & Digiscope
London-based Peerless Camera Co. and Digiscope discuss creating the signature "push" effect and more for Push.
Catmull Offers Tech Talk
Ed Catmull, who will be honored at the Sci Tech Awards on Saturday, discusses WALL•E, Bolt and improving CG.
VFX Oscar Nominees 2009: Conversations with Barba, Franklin and Snow
VFXWorld offers its sixth-annual Oscar chat with the supervisors nominated for Benjamin Button, The Dark Knight and Iron Man.
Bonner Medalist Kimball Takes the Long View
Disney vet Mark Kimball will be honored at the Sci Tech Awards on Saturday for helping the industry move into the digital age. Ellen Wolff learns more about where he's been.
'The Uninvited' Comes to CIS Vancouver
For psychological thriller The Uninvited, a director and vfx supervisor team who cut their teeth on commercials make contortionist corpses and milk-turned-blood realistic.
'Mirror's Edge': A Leap of Faith
Peter Rizkalla talks with Mirror's Edge Art Director Johannes Soderqvist and Senior Animator Tobias Dahl to discover how the unique first-person shooter was created.
Rise of the Creature Designer to Director
Famed creature designer Patrick Tatopoulos moved into the director's chair for the third Underworld film, Rise of the Lycans, with even more vfx than the first two.
'The Official Luxology modo 301 Guide': Animating in modo
In this fifth excerpt from The Official Luxology modo 301 Guide, author Daniel Ablan gets to the animation.
The Digital Eye: Avoiding CG Clichés on 'Despereaux'
In this month's issue of "The Digital Eye," The Tale of Despereaux DP Brad Blackbourn describes how he traveled halfway around the world to work on the Flemish-inspired, painterly film.
Maxon Cinema 4D R11 Review: 3D Applications Made Easy
Peter "The Rizk" Rizkalla starts off the New Year by getting behind Super Street Fighter II Turbo HD Remix, Fallout 3, Tecmo Bowl: Kickoff and Sonic Unleashed.
VFX Oscar Bakeoff 2009: The Dance of the Superheroes
The Academy held its annual VFX Bakeoff on Thursday, with Thomas J. McLean providing the full report with exclusive breakdown clips!
MK12 Has a Blast with 'Quantum' Main Titles
MK12 discusses going Bond with the iconic title sequence and other graphical goodies and with exclusive clip.
'24': Beyond Redemption
With 24 relocating to D.C. for its seventh season, Tara Bennett goes undercover to find out how they are adding more vfx to their arsenal.