A New Look at Virtual Production
HALON taps Fabric Engine’s Creation Platform to develop a virtual production environment capable of re-targeting motion capture data in real time.
HALON taps Fabric Engine’s Creation Platform to develop a virtual production environment capable of re-targeting motion capture data in real time.
LOOK Effects’ VFX supervisor talks about the fast-paced world of visual effects on Fox's hit procedural crime drama.
The five-time Oscar winning visual effects supervisor reflects on his career at Sony Pictures Imageworks.
The five-time Oscar winning visual effects supervisor reflects on his career at Sony Pictures Imageworks.
At the 39th SIGGRAPH conference in LA this week it was all about improving the virtual production workflow.
Double Negative and The Senate discuss updating the Philip K. Dick sci-fi classic for the 21st century.
Digital effects supervisor David Smith describes the arduous task of building the stunning humanoid villain, the Lizard.
Animation supervisor Dave Schaub describes the challenges animating Spider-Man’s latest nemesis, the Lizard.
Brad Clark, our intrepid character rigging master, puts Autodesk’s latest software suite through its paces.
The producer of Seth MacFarlane’s new hit film talks about blending motion-capture, CG and improvisational comedy.
Method goes to new heights in tackling the climactic train fight in Abraham Lincoln: Vampire Hunter.
The visual effects supervisor on MiB3 and the rebooted Looney Tunes 3-D shorts talks previs, tech tools, visual design and working again with Ken Ralston.
The Third Floor’s previs supervisor talks about Thugs, the Beast and working with Peter Berg on his naval-science fiction slugfest.