VFXWorld Magazine

VFXWorld

'Building Interactive Worlds in 3D': Advanced Virtual Camera Development for 'The Diner' Project

VFXWorld presents a new excerpt from Building Interactive Worlds in 3D by Jean-Marc Gauthier. This months excerpt looks at using the virtual camera for The Diner project with the help of Fabien Barati and Zach Rosen.

Effects VFXWorld

'The Lion, the Witch and the Wardrobe' Diaries: Part 4 — Sony Pictures Imageworks & Mr. Tumnus & More

By Jim Berney | Thursday, December 22, 2005 at 12:00am

In the final installment of VFXWorlds exclusive production diaries, Jim Berney of Sony Pictures Imageworks chronicles the creation of more mythical CG characters, the Bombing of London and other environmental effects for The Chronicles of Narnia: The Lion, the Witch and the Wardrobe. Includes a QuickTime clip!

VFXWorld

'The Lion, the Witch and the Wardrobe' Diaries: Part 3 — Sony Pictures Imageworks & Mr. Beaver

By Jim Berney | Thursday, December 15, 2005 at 12:00am

In the third installment of VFXWorlds exclusive production diaries, visual effects supervisor Jim Berney of Sony Pictures Imageworks chronicles the creation of photoreal Mr. Beaver from early test through final animation for The Chronicles of Narnia: The Lion, the Witch and the Wardrobe. Includes QuickTime clips!

Work VFXWorld

'The Lion, the Witch and the Wardrobe' Diaries: Part 2 — Final Character Setup and Shot Production

In the second installment of VFXWorlds exclusive production diaries, Rhythm & Hues Bill Westenhofer delves deeper into The Chronicles of Narnia: The Lion, the Witch and the Wardrobe. Includes QuickTime movie clips!

Motion VFXWorld

'The Lion, the Witch and the Wardrobe' Diaries: Part 1 — R&D and Principle Photography

In the first installment of VFXWorlds exclusive production diaries, Rhythm & Hues Bill Westenhofer talks about R&D and principle photography on The Chronicles of Narnia: The Lion, the Witch and the Wardrobe.

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