Headed by: Ernest Adams / Guest Speaker: Jessica Mulligan / March 31 2006 - April 06 2006, Academy for TV and Film, Munich
In this intensive five-day workshop, the participants will work both alone and in teams to develop a design treatment for a narrative game/an online world. They will begin by studying the fundamental principles of computer game design, and then go on to explore the relationship between interactivity and narrative. There will be a few lectures, but most of the activities will be fully hands-on, involving brainstorming, discussion, and presentations from the participants to the group.If you need to apply for a scholarships for attending this course, please (there is a limited budget availble, only) apply before March 14 2006. For details: www.sagas.de