Special Event: SIGGRAPH

SIGGRAPGH 2016 Headline News

Silverdraft Demon Sets VR and Flame on Fire at SIGGRAPH 2016

Demon supercomputers deliver collaborative shared-volume VR with Autodesk VRED and Immersive Design Studios’ Canvas visualization software, real-time ray-tracing with display frame rates up to 90fps, and the industry’s fasted Flame.

nvidia Headline News

NVIDIA Demonstrates the Power of Pascal at SIGGRAPH 2016

NVIDIA’s latest GPU architecture boosts ray-tracing and rendering performance and allows artists to manipulate complex designs up to twice as fast as before; VRWorks 360 Video SDK supports real-time 4K workflows.

nvidia Headline News

NVIDIA Announces New VR and Ray-Tracing Tools for Developers

NVIDIA SDK brings together all the essential elements for creating GPU-accelerated applications, with access to almost 100 different libraries and APIs as well debugging and profiling tools for Android, Windows and Linux.

Thinkbox Software Headline News

Thinkbox Software Introduces Third-Party Metered Licensing at SIGGRAPH 2016

Thinkbox’s e-commerce portal now offering on-demand, per-minute licensing for additional third-party applications.  

VRay Headline News

Nozon, Chaos Group Partnership Enables Volumetric VR Without a Game Engine

Technology partnership still in private beta combines PresenZ and V-Ray to enable artists to create photorealistic pre-rendered, volumetric VR design spaces with free movement and full parallax without the help of a game engine.

nvidia Headline News

GPL, NVIDIA to Show Virtualization & Deep Learning Tools at SIGGRAPH 2016

Joint demonstration of a VDI workstation designed by GPL engineers and employing NVIDIA’s powerful GRID technology will feature a remote workstation running Mechdyne’s TGX desktop software.

SIGGRAPH 2016 Headline News

Fabric Software Introduces ‘Blocks’ with Fabric Engine 2.3 at SIGGRAPH 2016

Blocks make visual programming even more powerful and easy-to-use; new release to be shown publicly for the first time at SIGGRAPH 2016.

SIGGRAPH 2016 Headline News

Autodesk Announces SIGGRAPH 2016 Production Sessions

Autodesk’s Vision Series at SIGGRAPH  2016 includes presentations from Academy Award-winning director Patrick Osborne, Portland-based animation studio LAIKA and VFX outfit Atomic Fiction.

SIGGRAPH 2016 Headline News

The Foundry Bringing the Future of VR and VFX to SIGGRAPH 2016

Developer of tools for CG content creation hosting behind-the-scenes presentations from a raft of customers including Pixar Animation Studios, MPC and Sony Pictures Imageworks.

SIGGRAPH 2016 Headline News

Chaos Group Announces Blockbuster Lineup for V-Ray Days at SIGGRAPH 2016

Fourth annual event offers exclusive behind-the-scenes look at VFX for hit films, games and television; sneak peek at live VR rendering tech.

SIGGRAPH 2016 Headline News

SIGGRAPH 2016 to Highlight Emerging, Studio & Mobile Technologies

Conference to feature the latest in emerging technologies with more than 20 interactive installations, as well as 3D printing workshops and a range of talks on mobile applications.

Technology Headline News

ftrack Announces Integration with Cinema 4D

Project management platform now provides integration with MAXON’s Cinema 4D digital content creation package, allowing 3D artists to gain powerful production tracking functionality for creative projects.

SIGGRAPH 2016 Headline News

NASA Engineer Z. Nagin Cox to Deliver SIGGRAPH 2016 Keynote

Spacecraft Operations Engineer with the NASA Jet Propulsion Laboratory to share stories of NASA missions, including the Mars Rovers, which cut through earthly political and cultural issues and redefine persistence in engineering and technology.

SIGGRAPH 2016 Headline News

Fabric Engine 2.3 Launching at SIGGRAPH 2016

Fabric Engine user group meeting to be held July 26; joint presentation with Oculus Story Studio at DigiPro demonstrating how characters rigged with Fabric can add realism to VR experiences within Epic’s Unreal Engine takes place July 23.

SIGGRAPH 2016 Headline News

SIGGRAPH 2016 Announces Winners & Highlights of 43rd Computer Animation Festival

Andrew Coats and Lou Hamou-Lhadj’s ‘Borrowed Time’ wins best in show; Ton Roosendaal’s ‘Cosmos Laundromat’ receives the jury award, and Mengjung Yang, Gaetan, Benjamin Lebourgeois, Clarie Vandermeersch and Alendandre Veaux’s ‘Crabe-Phare’ wins best student project.

SIGGRAPGH 2016 Headline News

SIGGRAPH Unveils 2016 Games Program

Talks, courses, Real-Time LIVE! demos and production sessions with top-tier game studios such as Naughty Dog and Square Enix to explore AAA game titles including ‘Final Fantasy XV,’ ‘Uncharted 4,’ ‘Star Wars: Battlefront’ and more.

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