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Tagged With: Autodesk

Pixar ANIMATIONWorld

‘Piper’ and the Development of Pixar’s Presto Sculpting Brush

Along with a slew of VFX breakdown videos and images, ‘Piper’ supervising technical director Brett Levin details the tools and techniques employed on director Alan Barillaro’s Oscar-nominated CG short.

Shotgun Software Headline News

Jellyfish Pictures Taps Shotgun for VFX, Animation & Motion Graphics Workflows

U.K.-based production company behind the BBC’s ‘Bitz n’ Bob’ and ‘Floogals’ employs Shotgun’s Pipeline Toolkit to automate repetitive tasks, freeing artists’ time to create.

Xsens Headline News

Xsens Helps The Imaginarium Go High-Tech for ‘The Tempest’

The Imaginarium Studios partners with the Royal Shakespeare Company to create a digital avatar projected in real-time utilizing Xsens motion capture technology.

Luxion Headline News

Luxion Releases New Plugins for Autodesk Fusion 360, Revit 2017, 3ds Max 2017 & Maya 2017

Developer of the first real-time ray-tracing and global illumination program for 3D rendering and animation announces new and updated plugins that further integrate KeyShot with Autodesk’s line of 3D modeling applications.

Hornet Headline News

Eran Hilleli Creates Anime-Inspired Show Open for Style Frames NYC

Short film with a minimalist 3D aesthetic was inspired by Japanese animation films like Satoshi Kon's ‘Paprika,’ Masaaki Yuasa's ‘Happy Machine’ and anything by Studio Ghibli.

Vicon Headline News

Vicon Motion Capture Technology Lends Magic Touch to ‘Doctor Strange’

VFX house Framestore uses a 24-camera Vicon system paired with Vicon’s data capture and processing software Blade to precisely capture data straight into Autodesk MotionBuilder.

Autodesk Headline News

Autodesk Announces Major Updates to Flame Family at IBC 2016

New ‘Maya inspired’ 3D scene navigation features, workflow enhancements for third-party 3D animation tools, improved EXR handling, render quality improvements, better color management, and batch compositing enhancements included in Flame 2017 family extension 1 release available October 13.

Education & Training Headline News

Pluralsight Named Official Autodesk Training Partner, Debuts Maya 2017 Courses

Online learning resource now one of five Autodesk authorized publishers; ‘Exploring Maya 2017’ launches on Autodesk Knowledge Network.

Shotgun Software Headline News

Shotgun Facilitates 300 Remote Artists for ‘The Squonk’ Short

Berlin-based filmmaker Jannis Funk relies on Shotgun to manage a team of 300 remote VFX artists, a library of 900 miniature models, and overall production tracking and review.

Brickyard VFX Headline News

Brickyard VFX Goes Off the Charts for Volkswagen Tiguan

Boutique VFX and animation studio taps Autodesk Maya and GPU-accelerated biased renderer Redshift to complete previs, design and animation for the new Volkswagen spot, ‘Graph.’

Pixar Headline News

Pixar Animation Studios Open-Sources Universal Scene Description

Open source release of technology used for the interchange of 3D graphics data through various digital content creation tools provides an effective and scalable solution for the complex workflows of CG film and game industry studios.

Shotgun Software Headline News

Shotgun Recognizes Pipeline Heroes at SIGGRAPH 2016

Mammal Studios pipeline technical director Janice Collier is honored with this year’s Hero Award for her outstanding contributions and the ongoing development of Shotgun’s Toolkit.

Shotgun Headline News

Shotgun Software Announces Shotgun 7.0 at SIGGRAPH 2016

Latest update expands Shotgun's review capabilities by introducing editorial cut data into the review process, enabling teams to view their work at any time, in context with the latest cut.

Autodesk Headline News

Autodesk Unveils Arnold Integration for Maya 2017

Maya 2017 features integrated rendering with Arnold and new motion graphics tools; new MAXtoA plugin allows 3ds Max users to take advantage of Arnold's powerful, production proven rendering capabilities.

SIGGRAPGH 2016 Headline News

Silverdraft Demon Sets VR and Flame on Fire at SIGGRAPH 2016

Demon supercomputers deliver collaborative shared-volume VR with Autodesk VRED and Immersive Design Studios’ Canvas visualization software, real-time ray-tracing with display frame rates up to 90fps, and the industry’s fasted Flame.

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