Autodesk Releases Arnold 6
New updates provide increased flexibility, speed, and power to artist workflows, dramatically reducing render times.
New updates provide increased flexibility, speed, and power to artist workflows, dramatically reducing render times.
Latest version includes new animation, rendering, effects, modeling and rigging advancements to empower artists throughout the production pipeline
New release delivers next level artist interactivity, enhanced USD support and Houdini 18 Solaris integration.
International collaboration of artists and sponsors, including Artella, Autodesk and Foundry, come together, helping writer/director Carlos Baena achieve his chilling creative vision.
Based on almost 3,500 entries from artists in 89 countries, 120 industry experts used a variety of criteria to award schools on how well they prepare students for careers in creative media and entertainment.
Latest version of leading version control software works with leading 2D and 3D applications, maintaining artist’s workflow without switching applications.
Maya’s new visual programming environment being showcased along with newest versions of Arnold, 3ds Max, Shotgun and Flame
Condensed version of WIA’s annual Summit to feature keynote by Dr. Stacy L. Smith, who will present landmark USC Annenberg Inclusion Initiative study.
Winners of competition for aspiring design and media entertainment artists selected from over 3,400 entries representing 89 countries.
The new Trusted Partner Network, MPAA Open Source software initiatives and ISV native cloud service offerings are all positively impacting cloud resource utilization.
Founding donors contribute more than $500,000 to support organization’s programs and international outreach initiatives.
PSD to 3D streamlines animation by turning sketches into moldable scenes using simple tools a novice can use
17 new RTX Studio laptops pair RTX GPUs with NVIDIA Studio Stack of SDKs and drivers to significantly improve performance and reliability for content creators.
‘Endgame’ screening, in cooperation with Trickfilm Festival, will cap four packed conference days starting April 30 in Stuttgart, Germany.
From real-time virtual production and mixed-reality broadcasts to delivering cinematic-quality visuals and faster than real-time 8K transcoding, NVIDIA GPUs are powering demos for more than 85 partners at the world’s biggest broadcast trade show.
New release of Autodesk’s integrated visual effects, color grading, look development and finishing system for artists introduces machine learning to isolate objects in image sequences.
NVIDIA supercharges creative workflows with RTX GPUs and Creator Ready Drivers to improve performance and reliability in creative applications.
Using assets from the award-winning Netflix series, NVIDIA teams with Autodesk and Vancouver VFX studio Image Engine to showcase real-time GPU-accelerated rendering workflows with RTX Server and Quadro vDWS.
NVIDIA Omniverse enables teams to interactively work together to create and render scenes using industry-standard 2D and 3D software.
9th annual Rookie Awards call for entries is open to all amateur creatives in VFX, animation, games, VR, motion graphics and 3D visualization.
Shotgun Software showcasing its Jira, After Effects, Unreal Engine and Unity integrations at the 2019 Game Developers Conference.
Virtual production specialists announce private betas for two key solutions -- DragonFly and BeeHive -- for Unreal Engine, Unity 3D and Autodesk Maya that will be made publicly available later this year.