Netflix Animation Lays Off 30
The streamer continues its animated film business overhaul that began when Karen Toliver and Traci Balthazor took over the animation film production group this past July.
The streamer continues its animated film business overhaul that began when Karen Toliver and Traci Balthazor took over the animation film production group this past July.
Italy’s premiere animation event adds the famed director to its packed program of industry speakers, including ILM’s Rob Bredow, Paramount’s Ramsey Naito, and Sony Pictures Animation’s Kristine Belson; the event runs October 16-21 in Torino, Italy.
The beginning of the school year means it’s time for fresh starts, and a time for both students and teachers to learn new things.
Co-Founder Tony Clark passes the operational torch to the long-time RAP exec, freeing him up to focus on long-term business strategy.
Initiative pairs students and young professionals with Netflix Animation mentors to build equity and access for underrepresented early creatives; latest edition partners with LA-based Black N' Animated.
Transmedia creator and ‘SUMMER ISLAND’ author Steve Coulson discusses AI-generated content and the disruptive future of entertainment.
Recent Sheridan College grad Dorsa Bidhendi discusses how her portfolio landed her a job fresh out of school, the advantages of having an animation vs. fine arts degree, and what exactly she does as a storyboard revisionist.
The Fuse Group VFX company expands with new India-based studio, increasing overall resources for affiliated brands, including FOLKS, FuseFX, Rising Sun Pictures, and El Ranchito; Griboshin 'Grib' Vellanthrov joins as head of studio.
Industry veteran Ryan Summers discusses how he got his start and his advice for compiling a portfolio to get a job and kickstart a career in motion design.
Paramount’s Ramsey Naito, Sony Pictures Animation’s Kristine Belson, and Cartoon Saloon co-founder Nora Twomey lead the ever-expanding speaker line-up at the 23rd edition of Italy’s premiere animation, VFX, games, and computer graphics conference coming October 16-21; more speaker announcements are coming soon!
Hear about Fong’s decision to pursue a major career change that will catapult him from the world of global supply chains to the world of animation and his ‘shotgun’ approach to making it happen.
Savannah College of Art and Design launches the School of Creative Technology, Animation and Motion, Film and Acting, and Visual Communication: courses in new technologies and STEM disciplines prepare students to lead companies, brands, and studios.
Emmy-Nominated animator bolsters design studios’ creative team, bringing a wealth of experience and credits, including ‘Black Panther,’ ‘Thor: Ragnarok, Skyscraper,’ and ‘Avengers: Endgame.’
Initiative aims to reach BIPOC and underrepresented emerging professionals and provide an opportunity to develop original content, from pitch to production, with mentorship and support from Nickelodeon development teams; submission deadline is September 30.
VFX veteran takes the reins from current creative director and two-time Oscar-winning VFX supervisor Paul Franklin, who will continue providing visual effects consulting to the company on features as well as develop and direct new projects.
6 neurodiverse students completed the 3-year animation career training program that included Autodesk Maya CGI software artist certification and credits on the short film ‘The Cursed Sketchbook’ and 2021 CLU short ‘What to Do With Your Tabloid News.’
Multi-disciplinary studio adds motion design and live-action specialists to creative team known for work with brands including CNN, Discovery, Food Network, ESPN, and Netflix.
Company veteran succeeds Sebastien Bergeron, recently named CEO of the parent company that also owns FuseFX, Rising Sun Pictures, and El Ranchito.
New course, which complements the existing 3D animation program, will feed the growing demand for studio-ready talent; applications are being accepted for 2023 and beyond.
Creative professionals are thriving with flexible work-from-home models that provide more accessible career options for people of color while removing elements of unconscious bias and social barriers.
The 30-year VFX veteran’s experience and leadership tapped to cultivate creativity and maximize efficiency of Vancouver-based team.
Recent graduates Jacey Robinson, John da Fonte, and Julianna Mercado discuss their efforts to secure challenging and enjoyable industry work, how they keep up on new tools and technology, and how their college prepared them for the rigors of professional production.
Offered in partnership with Epic Games, the online program provides skills-building training based on the Unreal Fellowship curriculum, opening up new career opportunities in an industry ripe with demand for UE artists; the program runs August 15-September 9.
You’d be surprised at how difficult some artists make it for recruiters by neglecting to provide the simplest – and most important – information.