Tagged With: Pre-Visualization
Pixomondo Creates the ‘Purrfect’ Big Kitten in ‘A Dog’s Way Home’
Design company takes on 450 VFX shots that feature the hero digital cougar along with many other CG animals, in Sony’s family adventure.
How MPC Animated the High-Flying Elephant for Tim Burton’s ‘Dumbo’
From defying gravity to expressing emotion in a believable way, reality was key for animation supervisor Catherine Mullan and the team of artists at MPC.
Female VFX Talents Celebrate International Women’s Day in the Age of #MeToo
A diverse group of nine female creative professionals working at Pixomondo share their career histories, motivations and insights from navigating a male-led industry.
WATCH: Artella Unveils New CG-Animated Short ‘Thistle One’
Director and Artella CEO Bobby Beck details how 54 artists from 21 countries helped create a thrilling post-apocalyptic tale using the company’s cloud-based production platform.
Escape Studios Announces New MA Program in Storyboarding and Previs
Industry’s first such master’s degree course, developed with mentors Blue Zoo and The Third Floor, is set to launch this coming November.
Driving ‘Mortal Engines’: Weta Crafts a Dystopian World for Universal’s YA Adaptation
VFX supervisor Ken McGaugh and animation supervisor Dennis Yoo face the challenges of creating a steampunk-inflected dystopian world inhabited by giant, predator cities on wheels for Oscar-winning VFX artist-turned-director Christian Rivers’ feature adaptation.
Travis Knight Takes Flight with ‘Bumblebee’ -- Part 2
In the second part of AWN’s two-part interview, the director of Paramount’s new ‘Transformers’ sci-fi action adventure discusses the magic behind a compelling and emotional digital character performance.
It’s Rodeo FX Time in ‘The House with a Clock in Its Walls’
VFX supervisor Alexandre Lafortune and his team create griffins, automatons and a mystical time piece at the very heart of Eli Roth’s magical adventure.
WATCH: Kevin D.A. Kurytnik and Carol Beecher’s Short ‘Skin for Skin’
Award-winning NFB/Fifteen Pound Pink Productions brooding tale of greed and spiritual reckoning now YouTube and Vimeo.
‘Skin for Skin’: Exploring the Ultimate Cost of Arrogance and Greed
Directors Kevin D.A. Kurytnik and Carol Beecher share the vision and creative process behind their contemporary myth.
The Third Floor Helps Build Emmy Award-Winning VFX for ‘Game of Thrones’
From dragon flights to flying pyrotechnics, teams develop creative approaches to epic visuals using previs and technical planning.
New Sheriff in Town: ILM’s Rob Bredow Talks ‘Solo: A Star Wars Story’
From in-camera effects to the latest virtual production techniques, Industrial Light and Magic’s newly appointed head rounds up more than 1,800 VFX shots for the Star Wars stand-alone anthology space western.
Mad for Mid-Century Design: Pixar’s ‘Incredibles 2’
From soaring Googie architecture to fabulous terrazzo flooring, production designer Ralph Eggleston, visual designer Philip Metschan, shading art director Bryn Imagire, and sets supervisor Nathan Fariss join forces to create the incredible world of director Brad Bird’s ‘Incredibles 2.’
Building A Better Colossus: How They Raised the VFX Stakes for ‘Deadpool 2’
Production VFX supervisor Dan Glass doubles down on the creation of a more unified Colossus with simultaneous facial capture and voice performance, and geometry-based character animation.
Previs Plays a Major Role in ‘Avengers: Infinity War’
Senior previs/postvis supervisor Gerardo Ramirez discusses the highlights and challenges of the fourteenth collaboration between The Third Floor and Marvel Studios.
Virtually Cool: The Third Floor Delivers Previs and Pop Culture for ‘Ready Player One’
TTF previs creative director Joshua Wassung, previs supervisor Todd Constantine, and storyboard head Doug Lefler collaborate with director Steven Spielberg on a host of visual gags for the sci-fi feature’s complex race scene.
The Visual Effects of Wes Anderson’s ‘Isle of Dogs’
Senior VFX supervisor Tim Ledbury details previs, production and post for Anderson’s second stop-motion animated feature.
Pixar Revisits The Parr Family in ‘Incredibles 2’
Art department leads discuss the tools and techniques used to bring director Brad Bird’s sequel to the screen.
ILM’s Richard McBride Helps Conjure Other Worlds for Disney’s ‘A Wrinkle in Time’
Oscar-nominated VFX supervisor takes audiences on a quest through the universe for director Ava DuVernay’s adaptation of the sci-fi classic written by Madeleine L’Engle.
On the Road to the 90th Oscars: The VFX of ‘Kong: Skull Island’
VFXWorld takes a closer look at the Oscar-nominated effects that brought the biggest version of King Kong ever to the big screen.
Making it Better: Christopher Townsend Talks ‘Guardians of the Galaxy Vol. 2’
Oscar-nominated VFX supervisor details the myriad challenges in bringing director James Gunn’s blockbuster sequel to the screen.
Weta Digital Returns for ‘Maze Runner: The Death Cure’
Weta artists apply their craft to move a static car, light a city at night, and create other effects for the final film in the Maze Runner franchise.
Previs in China: Evolution or Revolution?
Does the Middle Kingdom’s growing use of quality previsualization efforts portend greater VFX-heavy film success to come?