Kartoon Studios Announces Gadget A.I.
New proprietary GenAI integrated toolkit, developed on NVIDIA Omniverse, is designed for development, production, and post-production of new animated content as well as upgrading existing catalogs.
New proprietary GenAI integrated toolkit, developed on NVIDIA Omniverse, is designed for development, production, and post-production of new animated content as well as upgrading existing catalogs.
Experts at the tech giant gaze into a collective 2024 crystal ball, anticipating AI’s impact across industries and the world; expect the ‘Democratization of Development’ allowing anyone, anywhere to become a developer.
The five-time Oscar winner, BAFTA winner, and senior VFX supervisor of James Cameron’s groundbreaking sci-fi sequel Avatar: The Way of Water, will be honored at the upcoming VIEW Conference, which runs October 15-20 in Torino, Italy.
Italy’s premier international event promises an exceptional in-person program of talks, presentations, in-depth workshops, and masterclasses designed to inspire, inform, and educate; join industry professionals, thought leaders, students, and enthusiasts in a celebration of the latest in animation, VFX, and games - event runs October 15-20.
Italy’s premier international event boasts a roster of award-winning guests, including ‘Spider-Man: Across the Spider-Verse’ co-director Joaquim Dos Santos, BAFTA Award winner and Oscar nominee Henry Selick, and Netflix’s ‘Nimona’ directors Nick Bruno and Troy Quane; event runs October 15-20.
The company’s General Manager of M&E, Richard Kerris, takes a deep dive into the processes and promise of NVIDIA’s groundbreaking creative platform.
The new collaboration allows artists to connect their preferred content creation tools in a unified production pipeline for faster, easier changes and enhanced content production, with a lower barrier of entry for accessing M&E workflows.
NVIDIA’s Media and Entertainment GM, Richard Kerris, introduced a number of new releases, coming updates, and future plans for the growing ecosystem surrounding the company’s powerful new interactive, real-time 3D design collaboration platform.
New free White Paper from BOXX Technologies details how the platform is built to address the increasingly common and complex challenges faced by animation and VFX teams across the M&E space.
The company’s real-time 3D design collaboration and simulation platform is now available to millions of NVIDIA GeForce Studio creators with RTX GPUs; new Omniverse Machinima and Omniverse Audio2Face platforms also revealed, as well as new platform features and 3D asset marketplaces.
Leading high-performance workstation, rendering and server system provider’s platforms, along with NVIDIA’s real-time simulation and collaboration platform for 3D production, now available to unite creative teams working remotely across the animation and VFX space.
Groundbreaking simulation and collaboration platform introduces Blender and Adobe integrations that will open up system to millions of additional users.
The award-winning VFX company has teamed with tech partners Unreal Engine, LED manufacturer ROE Visual, and Nvidia on new facility, scheduled to be completed late 2020.