FMX 2025 Program Now Online
Lists of participating speakers and companies have also been published; presentation categories include VFX for Features, Feature Animation, Sound Design, Managing Change, and News.
Lists of participating speakers and companies have also been published; presentation categories include VFX for Features, Feature Animation, Sound Design, Managing Change, and News.
After years of R&D and an expansive beta program, Vicon's Markerless solution hits the market; it allows users to instantly visualize ideas with the Vanguard markerless motion-tracking camera and new software incorporating advanced computer vision, machine learning, and algorithms.
Established in 2006, the Oscar qualifying event returns to Canaria, Spain May 7-10, 2025; the event promotes creative development in animation, visual effects and new technologies.
International Festival of Animation, Transmedia and Meta-Arts returns to Pescara, Italy May 29 – June 1, 2025.
The International Festival of Animated Films runs May 6-11 in Liberec, Czech Republic.
Developed and released by animator Tal Minks, the system allows users to capture real-time hand motion with a webcam and bake directly onto characters in Maya.
Now in closed beta with a planned mid-2025 release, the AI-native system, Intangible Studio, employs a Canva-like user experience to bring simplicity to 3D for teams in film, games, agencies and events.
New platform utilizes company’s proprietary Blaze! AI studio to automate background rendering, scene composition, coloring, and quality control to allow artists to focus on storytelling and character development rather than production.
The independent creative production studio’s new digital set is now part of its pipeline to build immersive video experiences leveraging virtual production, AI, and agile workflows.
Italy’s premiere animation and visual effects event runs in-person October 12-17 in Torino, Italy with a focus on Computer Graphics, Interactive Techniques, Digital Cinema, 2D/3D Animation, VR and AR, Gaming and VFX.
The 18th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia will be held at the Hong Kong Convention and Exhibition Centre December 15-18, 2025.
By integrating the Wonder Studio cloud-based 3D animation and VFX technology into its production pipeline, the creative studio took advantage of new AI and machine-learning-based tools to create 134 creature shots in 6 weeks for the CW’s ‘Superman & Lois.’
The premier conference and exhibition on computer graphics and interactive techniques comes to Vancouver, BC August 10-14.
The 4-day event returns to Stuttgart, kicking off May 6; on-demand presentations are available May 10 – June 10.
The 2-day festival returns to Dingle, Ireland, on March 21 for a weekend of creativity, art, and storytelling
AWN’s anime columnist Andrew Osmond enthusiastically recommends an older anime title, set in a world with smart glasses, originally broadcast in 2007, currently streaming on Netflix.
The newest group members bring with them ‘the artistic talent and the technical know-how that will help strengthen open source development in the motion picture industry.’
Merger with the leading AI VFX tool company used in Robert Zemeckis’ ‘Here’ to de-age stars Tom Hanks and Robin Wright, coupled with United Al Sager Group’s second investment in the DNEG Group, leaves Brahma with post-transaction value of US$1.43 billion.
The adaptation will focus on French author Antoine de Saint-Exupéry’s life from 1940-1944 and blend 2D ‘expressive’ watercolor styles with 3D ‘realistic’ oil painting aesthetics.
From depicting dinosaurs and the Ice Age to a massive tidal wave and idyllic neighborhood, the leading VFX and animation company helped create and then seamlessly move between scenes, shot from a stationary camera, spanning millions of years, in Robert Zemeckis’ latest film.
Combined company expected to be ‘well-positioned to meet the evolving needs of creative, media, and advertising industries through combined investment in content creation, event coverage, and product and technology innovation.’
With a voter turnout even greater than the last cycle’s turnout, a supermajority of IATSE Local 839 members voted to ratify the 2024-2027 Animation Guild Master Agreement.
Focusing on seamless integration of cutting-edge VFX with analog craftsmanship that included stop-motion, animatronics, and models, Oscar-winning VFX supervisor Eric Barba helped director Fede Alvarez ramp up the terror and suspense in his haunting deep space saga.
Several members of the negotiating committee have expressed discontent on social media over the guild’s new AMPTP tentative agreement, citing a lack of protections for artists against generative AI and staffing minimums.