Distribution and Marketing in the Age of AI
As AI tools democratize content development and production, traditional distribution and marketing channels may ironically be more influential than ever.
As AI tools democratize content development and production, traditional distribution and marketing channels may ironically be more influential than ever.
The tech giant’s CEO and WPP CEO Mark Read discussed AI's ‘Supercharge’ impact on creative industries, noting new tools augment artists’ creative process and don’t replace it.
Noted ‘Lord of the Rings’ illustrator John Howe, Runway co-founder and CEO Cristóbal Valenzuela, and DeepAI founder Kevin Baragona weigh in on ethical and legal challenges facing the creation and commercial use of AI-generated imagery.
Director Mel Tomlin combines traditional animation with cutting-edge AI to bring visual life to the focus track from the new album ‘Breathing Room, released today.
The solution lets creatives animate real-time characters and gesture-triggered effects without markers, wearable suits, and long calibration setups.
New technology uses neural networks to turn 2D video clips into detailed 3D structures for import into design applications; NVIDIA Research to demo at this year’s CVPR in Vancouver June 18-22.
New creative development engine connects 3D design and generative AI tools to produce high-quality content faster and more efficiently while preserving the quality, accuracy, and fidelity of client brand identities, products, and logos.
The report shows growth in demand for digital content and tools for its creation, especially in emerging markets.
Directed by ‘Rogue One’s Gareth Edwards, the film about a future war between humans and AI stars John David Washington, Gemma Chan, and Ken Watanabe; hits theaters September 29.
The studio wrangles facial mocap performances into its proprietary suite of AI tools to tackle one of Marvel Studios’ most unique villains, a 5-foot-tall flying face, in ‘Ant-Man and The Wasp: Quantumania.’
Production VFX Supervisor Ben Snow discusses key visuals on Paramount’s new fantasy adventure, including Industrial Light & Magic’s work on a shapeshifting Owlbear, a Gelatinous Cube, the surreal Ethereal Plane, and lots of magical spells.
The sisters discuss their serious but humorous take on hungry hybrid ‘pizzlies’ and diabolical robots brought on by global warming, as well as stepping away from the show in support of the first WGA strike since 2007; Part 1 airs Sunday, May 14, with Part 2 following Sunday, May 21 on Fox.
With negotiations at a standstill and no sign of bending on either side, studios may turn to AI to pen scripts in the absence of Hollywood’s writers.
Epic Games brings the event way down South to help Unreal Engine users from Australia, New Zealand, and Southeast Asia broaden their skills and build community.
California-based Elara Systems harnesses Adobe Substance 3D Painter, Maya, Unreal Engine and NVIDIA Omniverse, connecting 3D pipelines to create AI character-driven 3D medical animations that help raise public awareness through relatable storytelling.
Plus: a big ol’ postscript on how the Writers Guild of America strike will inadvertently boost the utility and quality of ChatGPT.
The tech giant will present 20 research papers advancing generative AI and neural graphics — including collaborations with over a dozen universities in the U.S., Europe and Israel – at the computer graphics conference coming to LA this August.
The AI and machine learning innovator has assembled experts in education, law, and scientific research to help guide the development of transformative technologies ethically and responsibly.
The industry veteran takes the reigns to optimize the VFX studio's proprietary toolsets including machine learning software and AI-driven creations.
The studios will present the animated kids' film at Marché du Film in May alongside other collaborations, including upcoming animated series ‘Buddy Bots’ and Christmas film ‘Paul Martin and the Magic Magnifying Glass.’
OpenAI’s DALL-E created images and art for background settings and characters that were used in short employing animation, facial performance capture, music, and sound mixing – all for a science documentary gone awry.
Scheduled for September 20–24, OIAF features screenings, virtual artist talks, workshops, and meetings with schools and recruiters; taking place during the festival TAC offers industry professionals a chance to connect.
The company’s General Manager of M&E, Richard Kerris, takes a deep dive into the processes and promise of NVIDIA’s groundbreaking creative platform.