Just Released Unreal Engine 5.1 Update Targets M&E Professionals
Enhancements in the latest version include a host of improvements and additions to toolsets specific to the animation and VFX industries’ needs.
Enhancements in the latest version include a host of improvements and additions to toolsets specific to the animation and VFX industries’ needs.
New round of Series A funding will enable HoloSuite platform enhancements and continued development of new tools and techniques for 3D creation tools like Maya and Unreal Engine.
New release increases efficiency and versatility across industries, and includes enhanced world-building tools; animation, rigging, and modeling enhancements; and updates for virtual production, broadcast, live events.
Artists get a free 3D asset Kit and free training tutorials to help complete the mission: build a galaxy and submit via social media by December 2 for the chance to win prizes. Top entertainment recruiters and art directors from ILM, Riot Games, NASA, Netflix, and CD Projekt Red will view and judge entries.
Upgrade to the all-in-one, real-time change management solution for Unreal Engine and Maya provides improved remote visualization and collaboration without interruption, resulting in faster iterations and cost efficiencies; 30-day free trial now available.
New proprietary ‘HoloEdit’ plugin brings advanced video playback tools to Unreal Engine 5; HoloSuite update set for Q4 2022.
Created entirely in Unreal Engine, the short debuts at the Annecy International Animation Film Festival on June 13; the story continues in an upcoming video game, episodic series, and AR/VR projects that will use the same digital assets created for the feature.
New features for the cloud-based MetaHuman Creator let users create photorealistic digital humans, complete with hair and clothing, in minutes; plugin features support new character rigging, animation, and physics features in UE5.
New release of the company’s free open source plugin easily integrates with latest game engine version to allow direct, real-time content generation changes for LED volumes and physical displays.
Free sample projects now ready for download along with the brand-new Unreal Engine 5 next-gen real-time 3D content production platform technology released today by Epic Games.
Epic Games' first major announcement at this morning’s State of Unreal presentation is huge; next-gen real-time 3D content creation in both game and non-game workflows gets a shot in the arm with new UE5 features, enhancements, and support.
Users can now access the software with all features intended for final release, and are encouraged to experiment with new tools and workflows and otherwise put the program through its paces to help identify any remaining glitches.
With highlights including production insights on Reel FX and Netflix’s ‘Super Giant Robot Brothers!’ series, event provides aspiring independents and industry vets alike with free online discussions all this week on the evolving influence of the real-time technology.
Developed in collaboration with Epic Games, the new plugin supports seamless animation data exchange between Maya and Unreal Engine to expedite virtual production and game development workflows.
In the lead up to The Game Awards coming December 9, Epic Games and the original movie team, led by director Lana Wachowski, offer a glimpse into the future of storytelling created with UE5.
Coming Wednesday, November 10, virtual event will show how to create stylized character-based animation using UE and Autodesk Maya, exploring open standards like Alembic and USD to quickly move work between the two platforms.
Available now for download and free use in UE 4.27 and UE5 Early Access, the nimble 3DCG warrior stars in studio’s upcoming content sample project, ‘Slay,’ which will be downloadable later this month.
Now available for game developers, latest major release, expected to ship in early 2022, includes numerous new groundbreaking features including Nanite virtualized micropolygon and Lumen global illumination systems.
Slated for release in 2021, Epic Game’s next generation game engine looks to achieve photorealism on par with movie CG.