‘Game of Thrones' Film in Development at Warner Bros.
After years of resistance from execs, a feature set in the universe of author George R.R. Martin has been greenlit; no plot, cast, or crew details are currently known.
After years of resistance from execs, a feature set in the universe of author George R.R. Martin has been greenlit; no plot, cast, or crew details are currently known.
Oscar-winning ‘Godzilla Minus One’ director and writer Takashi Yamazaki will return to helm the upcoming project, as well as handle the VFX.
New Gaussian Splat support lets users quickly create 3D environments from photos or videos; 20+ new features and improvements range from creative scatter options to firefly removal.
Lucasfilm’s live-action series, which follows the journey of four kids who make a discovery on their seemingly safe home planet before getting lost in a strange, dangerous galaxy, launches on December 3 with the first two episodes.
From previs, techvis, and postvis to a 5,000-frame street fight ‘oner,’ 3rd act Time Ripper disintegration, and our villain’s hand rummaging around a person’s head – think pinkie out the nose – VFX supervisor Matt Twyford, senior visualisation supervisor Kaya Jabar, and their teams delivered some of the most impressive visual effects seen of late on Shawn Levy’s hilarious and bloody new Marvel blockbuster.
Get a glimpse at Marvel Studios, Marvel Television, and Marvel Animation titles, including ‘Deadpool & Wolverine,’ ‘Your Friendly Neighborhood Spider-Man,’ and ‘What If…?’ that are set to stream through 2025.
As Visual Effects Supervisor Stephan Fleet makes clear, there’s more to the visual stylings of the acclaimed Prime Video series than exploding heads and flesh-eating flying sheep.
The series builds on the recently launched Web3 video game ‘Space Nation Online’ and animated shorts featuring the game character Zoey, which were executive-produced by Emmerich and Marco Weber, with creative direction by Martin Weisz.
The group includes 16 artists and leads who unanimously supported unionization with IATSE; the workers, ‘look forward to celebrating Season 50 by joining in SNL's decades-long tradition of supporting union labor, and to helping negotiate a contract that reflects the substantial value we add.’
Based on the critically acclaimed PlayStation videogame franchise, the live-action series follows God-in-exile Kratos, who stumbles into an epic adventure as he attempts to spread the ashes of his diseased wife with his estranged son.
The Oscar winning VFX supervisor and filmmaker, known for his work on ‘Interstellar’ and ‘Inception,’ as well as co-founding DNEG in 1998, follows fellow co-founders Matt Holben and Alex Hope to the Canada, UK and India-based studio.
From the Minotaur and the Chimera to the Underworld and the pit of Tartarus, Senior VFX Supervisor Erik Henry talks about what it took to create the mythological universe for the hit Disney+ series, now streaming.
From post-production VFX to rendering and retouching, key content creation applications are employing AI and machine learning features, coupled with the latest AMD GPUs, to greatly increase artist productivity by speeding up routine tasks without the need to upload commercially sensitive data to the cloud.
The film, which follows the half-human, half-vampire Eric Brooks as he seeks revenge for the death of his mother, will no longer debut on November 7, 2025; Mahershala Ali is still expected to star alongside Mia Goth in an undisclosed role.
‘Time Flies, and ‘Chelita, Como Me Duele Quererte,’ though completely different films, share the concept of lost time; they also share the use of exciting new software, developed by SCAD alum Noah Catan, that enables 3D lighting effects on 2D animation.
3D animator and DP Rasmus Tukia talks about Benjamin Ree’s ‘must see’ live-action / animated documentary about the vibrant, expansive, but secret virtual life of a young Norwegian, Mats Steen, who died at age 25 of a degenerative disease, and whose ‘World of Warcraft’ game exploits and incredible legion of friends were only discovered upon his death, debuting today, October 25, on Netflix.
Senior VFX Supervisor Lawren Bancroft-Wilson talks about the panoply of creative forces that came together to produce realistic visuals for the Disney+ and Hulu series that’s based on R.L. Stine’s famous young adult horror novels.
Co-founder Félix Bergés passes the reins to the 20+ year visual effects veteran who will lead the studio and work to establish Spain as a global VFX hub.
The visual effects studio goes massive – and monstrous - with ‘The Blob,’ a bulbous, pustulous creature that threatens the very existence of humanity, on the final season of Netflix’s hit action comedy about a dysfunctional family of former child superheroes who must reunite to save the world; all seasons are now streaming.
In Netflix’s dark comedy starring Jeff Goldblum as the mythical Greek god, Zeus, the studio’s team created numerous VFX sequences, including a CG Mount Olympus and dramatic thunderstorms orchestrated by the gods.
Returning for its sophomore season, the harrowing sci-fi series starring Rebecca Ferguson, Tim Robbins, and Common tells the story of the last 10,000 people on Earth, living in a mile-deep home that protects them from a toxic and deadly outside world, who never dare to question their existence or they’ll end up dead; coming November 15.
Annie Shaw to head the BAFTA-nominated VFX studio’s new arm, whose new virtual production tool supports film and TV productions, production companies, and game developers.
Dr. Maria Elena Gutierrez’s annual ‘must attend’ confab in Turin, Italy has been bringing the industry together for a quarter century, an event where top professionals from across animation, VFX, and games share their latest achievements and future plans… whether in front of an eager audience or a gleaming white bowl of pumpkin risotto; this year’s celebration of all things animated runs next week, October 14-19.
New live-action film will be directed by Sam Hargrave; the video game franchise follows modern-day ninja Joe Musashi as he fights evil.