TAAFI Industry Conference 2023
The Toronto Animation Arts Festival International includes the TAAFI Industry Conference, which invites everyone to come talk animation, gaming, and VFX at the Toronto Reference Library from November 2-4, 2023.
The Toronto Animation Arts Festival International includes the TAAFI Industry Conference, which invites everyone to come talk animation, gaming, and VFX at the Toronto Reference Library from November 2-4, 2023.
The MDEC event aims to connect Southeast Asian animation companies with international markets; the conference, in conjunction with Malaysia Digital Content Festival, runs September 27- October 1.
The festival, taking place October 20-24, seeks to share the charm of animation and promote growth in the Asian animation community.
CTNX 2023 returns November 16-19, providing a collaborative arena in the heart of the animation market to promote employment, education and industry growth.
The ‘Stargate’ and ‘Independence Day’ director will spearhead the all-new, upcoming space opera venture spanning video games, animated shorts, and a live-action series, with the first game releasing in 2024.
Mundos Digitales returns to A Coruña this summer with a recruitment fair, a wide range of lectures and workshops from leading industry professionals, and an animation festival.
The stop-motion legend, Lucasfilm executive creative director, and senior ILM animation supervisor, respectively, will head to Turin to deliver a suite of in-person talks and workshops; Italy’s premier international event on Computer Graphics, Interactive Techniques, Digital Cinema, 2D/3D Animation, VR and AR, Gaming, and VFX runs October 15-20.
Epic Games brings the event way down South to help Unreal Engine users from Australia, New Zealand, and Southeast Asia broaden their skills and build community.
Wētā FX ‘Avatar: The Way of Water’ panels added to a vast array of already confirmed programming for the upcoming 4-day hybrid event, running April 25-27 and online April 28 in Stuttgart.
Epic Games brings the event way down South to help Unreal Engine users from Australia, New Zealand, and Southeast Asia broaden their skills and build community.
The 4-day hybrid event, which runs April 25-27 and online April 28, revealed more on-site programming, including sustainability in media productions panel, VFX insights into HBO’s ‘The Last of Us,’ challenges of adapting literature into animation and games, and masterclasses with Ed Hooks and Craig Caldwell.
Annual computer graphics conference and exhibition comes to Sydney, Australia December 12-15; the event’s Computer Animation Festival celebrates the inspiring world of computer generated visuals.
Scheduled for September 20–24, OIAF features screenings, virtual artist talks, workshops, and meetings with schools and recruiters; taking place during the festival TAC offers industry professionals a chance to connect.
The premier conference and exhibition on computer graphics and interactive techniques runs August 6-10 in Los Angeles and online.
The 4-day hybrid event runs April 25-27 in Stuttgart, with an exclusive online day April 28.
The 4-day hybrid event returns to Stuttgart April 25-27 with an exclusive online day April 28; confirmed presentations include the creative and technical journey of Netflix’s ‘1899’ and Digital Domain’s use of Charlatan, its neural network for ‘deep fake’-like face replacements on Disney+’s ‘She-Hulk: Attorney at Law.’
The hybrid edition, focusing on the art, technology, and business of animation, visual effects, and interactive and immersive media, returns to Stuttgart April 25-27 with an exclusive online day April 28.
Returning in April as ‘climate-friendly’ certified, the event will feature discussions on sustainability in film and media production; programming announcements include a look at animated shorts ‘A Flammable Planet’ and ‘Can’t Negotiate the Melting Point of Ice,’ and advancements of AI Rotoscoping.
All-access tickets provide 3-months streaming of all keynotes, panels, talks, workshops, and masterclasses from the October 2022 event; Also announced - VIEW Conference returns to Torino, Italy October 15-20, 2023
The 4-day hybrid event returns to Stuttgart with 1-day devoted to online presentations from around the world; BAFTA-winning and Oscar-nominated producer Jinko Gotoh serves as the next program chair.
Top industry leaders head to Italy’s premiere animation, VFX, games, and computer graphics conference that runs October 16-21, both onsite and online, with a stellar program of talks, presentations, workshops, and masterclasses available; worldwide Livestream is now free!
Representatives from industry-leading companies such as ILM, Framestore, Trixter, Rotomaker, Technicolor Creative Studios and Escape Studios will be on-hand to review portfolios and meet potential hires; event runs October 16-21 in Torino, Italy.
The Oscar-nominated director of Netflix’s upcoming ‘Wendell & Wild’ stop-motion animated feature will lift the lid on his new film, about two demons who team up with a teenage punk rocker and abandon the Underworld for the Land of the Living, in a special presentation as he is honored at this year’s VIEW Conference, running October 16-21 in Torino, Italy.
NVIDIA CEO Jensen Huang’s GTC 2022 keynote reveals numerous performance upgrades for NVIDIA Studio users, including work with Unity and Unreal Engine 5, centered on the company’s new GPU series powered by NVIDIA Ada Lovelace architecture.