'Dominion': How Proxima Possessed the 'Prequel to The Exorcist'
With the long-awaited release of Paul Schraders Exorcist prequel, Alain Bielik unearths the secrets of Proximas digital success.
With the long-awaited release of Paul Schraders Exorcist prequel, Alain Bielik unearths the secrets of Proximas digital success.
In honor of the last Star Wars movie, Episode III Revenge of the Sith, VFXWorld begins its own trilogy with an overview of ILMs technical achievements in George Lucas second triptych. This will be followed by Sith articles exploring digital environments and the making of the newest CG villain, General Grievous.
Alain Bielik explores how MPC improved its motion capture and crowd simulation toolset for the siege of Jerusalem in Kingdom of Heaven.
Tony Cristiano looks at the lightning speed advances in the visual effects industry and how it affects the big studios vs. the smaller ones.
Tara DiLullo explores the challenges of mixing practical and visual effects for Photon VFX in updating House of Wax for the Paris Hilton crowd.
Tim Miller talks about parlaying commercial success at Blur Studios into a flourishing shorts program.
Peter Plantec reports back from fmx/05 in Stuttgart, Germany, after experiencing an invigorating and intimate kind of DCC conference rooted in real-world and academic synergy.
In part five of the production planning section of Inspired 3D Short Film Production, authors Jeremy Cantor and Pepe Valencia discuss raising cash, simplifying the intended cinematic vision, expanding production time and lowering production costs.
Alain Bielik explores how MPC improved its motion capture and crowd simulation toolset for the siege of Jerusalem in Kingdom of Heaven.
Tara DiLullo explores the challenges of mixing practical and visual effects for Photon VFX in updating House of Wax for the Paris Hilton crowd.
In this months Digital Eye column, Peter Plantec looks at the nomadic nature of the visual effects industry.
In the fourth part of the production planning chapter from the book, Inspired 3D Short Film Production, Jeremy Cantor and Pepe Valencia tackle the issues of budgets.
Mary Ann Skweres hops aboard The Hitchhikers Guide to the Galaxy with the clever, creative vfx crew at Cinesite.
Alain Bielik signs up for the mission looking into the extreme effects ILM performed for XXX: State of the Union.
Bill Desowitz looks at the reemergence of 3D with big pushes by IMAX and George Lucas, James Cameron, Robert Zemeckis, Robert Rodriguez and Peter Jackson.
In this months Digital Eye column, Peter Plantec looks at the nomadic nature of the visual effects industry.
Fred Galpern gazes into the future to see what is on the horizon of cutting-edge visual content in gaming.
Tara DiLullo descends into the seedy underworld of Sin City to see how the filmmakers ripped the images from the graphic novel page and plastered them onto the silver screen.
In the third of a multi-part series from the Inspired 3D Short Film Production book, Jeremy Cantor & Pepe Valencia begin to help you organize your project with detailed planning.
Alain Bielik travels into the world of Sahara, where Cinesite and Double Negative were enlisted to create the fantastic vfx.
Visual effects producer Tommy Tom tells Tara DiLullo how Hong Kongs Centro Digital Pictures raised the CGI bar for Kung Fu Hustle.
In the second of a multi-part series from the Inspired 3D Short Film Production book, Jeremy Cantor & Pepe Valencia begin to help you organize your project with detailed planning.
Mary Ann Skweres examines the connections between the visual effects industry and medical visualization.
Tara DiLullo descends into the seedy underworld of Sin City to see how the filmmakers ripped the images from the graphic novel page and plastered them onto the silver screen.