Vancouver ACM SIGGRAPH: Athletic Performance: Intelligent Believable Characters

Henry LaBounta Chief Visual Officer, Electronic Arts Canada

Eric Armstrong Senior Animation Director, Electronic Arts Canada

Date, Time, Location Tuesday, February 27, 2007 7:30pm Vancouver International Film Centre 1181 Seymour St. @ Davie

Tickets $5.00 Vancouver ACM SIGGRAPH members $10.00 non-members Purchase tickets online at www.siggraph.ca

Believable character motion is a very challenging and complex problem to solve in any medium. Achieving it interactively not only engages the player emotionally by maintaining suspension of disbelief but can also change the nature of gameplay. The solution starts with better understanding the problem through critical analysis and breakdowns. Current-gen techniques such as motion capture cycle blending only go so far. AI, human biomechanics, inverse kinematics, procedural awareness and other related aspects of the solution will be discussed and demonstrated with live proprietary software. Benefits are more than just visual, the impact to game play through responsiveness and communicating intent with body language will also be discussed.

Speaker Bios

Henry LaBounta Chief Visual Officer, Electronic Arts Canada As Chief Visual Officer for EA SPORTS, Academy Award nominee Henry LaBounta uses his 20+ years in computer animation and applies them in overseeing the visuals of EA's next-generation SPORTS titles. LaBounta came to EA via PDI/DreamWorks where he supervised visual effects for the Steven Spielberg

Dates 
Tuesday, February 27, 2007 - 12:00pm to 8:00pm
Submission Deadline 
Tuesday, February 27, 2007 - 12:00pm
Location 
Vancouver,
Canada
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