Hi,
last year I did modeling, blendshapes and animation for a short called "12 years" by german director Daniel Nocke. It premiered at this years Berlinale film festival (Berlin, Germany). Click on the image to watch the film:
Our goal for the animation was to reproduce the very subtle human expressions that usually just float across the face for a couple of frames or seconds. It was a lotta fun (and work) to transfer them to the dogs faces :). To speed up the process we worked very closely with video references of the voice actors playing their parts. The original version features german language, but only the english version is online.
Greetz,
Martin
I was wondering about using video as a reference. Do you do an exact copy of the video?
A direct copy would look really bad on a stylized character I think. We were aiming to find very specific expressions on the face of the actors and adjusted them to fit dogs faces. This was quite hard, because in the first place you had to figure out which creases, skin movements, angles etc. make up a complex expression of a specific actor. So we didn't want a plain friendly or angry face, but subtle mixed emotions like a laugh on the surface with a feel of being hurt and angry inside.
Most of the time we had to turn down or leave out movements to make it feel right or fit the timing. So the animation is more of a translation than a copy I guess.
This is fantastic,Excellent..what to say you did a wonderful job..keep sharing
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