The UE demo, unveiled at this year’s ‘State of Unreal’ at GDC, showcases experimental Procedural Content Generation – tech allows users to build scalable, virtual worlds fast with an iterative design pipeline.
At this year's State of Unreal at GDC, Epic Games shared a first look at its new Unreal Engine features in a demo entitled “Electric Dreams.” Today, Epic has released the complete environment from the demo as a free sample project.
The demo showcased an experimental new Procedural Content Generation framework (PCG), a new material authoring system called Substrate, and the latest physics developments in Unreal Engine. The Electric Dreams environment sample project enables users to explore the demo's lush jungle environment, constructed using just a handful of Quixel assets. The assets allow quick, seamless population of these worlds, adjustable in real-time based on gameplay or other requirements. PCG represents a fast, scalable, iterative design pipeline for users building virtual worlds. The sample also enables users to explore Substrate and how PCG integrates with other UE5 features, including Lumen, Nanite, and Soundscape.
Get additional information here, and download the sample project here.
Watch: Electric Dreams Environment Sample Project Unreal Engine:
Source: Epic Games