Unreal Engine 5.5 Now Available
Latest update features major enhancements to animation authoring, rendering, virtual production, mobile game development, and developer iteration toolsets.
Latest update features major enhancements to animation authoring, rendering, virtual production, mobile game development, and developer iteration toolsets.
Latest release’s new and enhanced features in the virtual production toolset, nDisplay support for SMPTE ST 2110, and VCam are boosting the game engine's adoption across entertainment content production pipelines.
Update boasts new experimental features, including Orthographic Rendering and cinematic-quality volumetric rendering using SVT, refined workflows and capabilities across Lumen, Nanite, Path, Tracing and new standards suite for the next-generation virtual production - within nDisplay.
The conference heads to the New Orleans Convention Center October 3-5, this year featuring over 150 sessions, hands-on training, and networking opportunities.
New Unreal Engine 5 plugin leverages existing render setups and scalability so cloud-based resources can accelerate final-pixel outputs; also updates DCC apps, including Adobe After Effects 2023, Autodesk Maya 2024, Autodesk 3ds Max 2024, Autodesk VRED 2023 and Maxon Cinema 4D 2023.
The UE demo, unveiled at this year’s ‘State of Unreal’ at GDC, showcases experimental Procedural Content Generation – tech allows users to build scalable, virtual worlds fast with an iterative design pipeline.
Epic Games brings the event way down South to help Unreal Engine users from Australia, New Zealand, and Southeast Asia broaden their skills and build community.
The new update introduces Procedural Content Generation tools and a Substrate shading system providing artists with new real-time functionality – both showcased in March at GDC’s Electric Dreams real-time demo; also announced Unreal Fest 2023 coming to New Orleans in October.
The short film, music video, and commercial director brings Unreal Engine expertise to cutting edge creative lab following their recent collaboration on Alienware’s campaign.
Offered in partnership with Epic Games, the online program provides skills-building training based on the Unreal Fellowship curriculum, opening up new career opportunities in an industry ripe with demand for UE artists; the program runs August 15-September 9.
Behind-the-scenes making-of video spotlights how far we’ve come since the 1999 release of ‘The Matrix;’ creation of photorealistic virtual worlds with tools like MetaHuman Creator and procedural city generation systems open new possibilities in filmmaking.
Harnessing enhanced virtual production workflows based on real-time rendering, the studio blends live-action and VFX in an epic battle set on the surface of a Google Pixel phone in a live actor’s living room.
Initiative extends Unreal Fellowship curriculum accessibility so more artists can take advantage of the career-changing skills training and credential opportunity.
Free sample projects now ready for download along with the brand-new Unreal Engine 5 next-gen real-time 3D content production platform technology released today by Epic Games.
Epic Games' first major announcement at this morning’s State of Unreal presentation is huge; next-gen real-time 3D content creation in both game and non-game workflows gets a shot in the arm with new UE5 features, enhancements, and support.
Coming Wednesday, November 10, virtual event will show how to create stylized character-based animation using UE and Autodesk Maya, exploring open standards like Alembic and USD to quickly move work between the two platforms.
Company’s new technology gives the power of UE to anyone – without training; release comes as Bryan Breckenridge, Head of Impact for Snyk, is elected to the company’s Board of Directors.
AWN’s Dan Sarto hosts Epic Games’ latest episode of ‘The Pulse,’ revealing innovative new paradigms for real-time animation production that far surpass the mere benefit of faster turnaround times.
All-new ‘Unlocking Story and Style’ episode of innovative series on interactive technology features DNEG’s David Prescott, BRON Digital’s Jason Chen, Chromosphere’s Kevin Dart, and Epic Games’ Karen Dufilho, hosted by AWN publisher Dan Sarto, coming Wednesday, September 29.
One of the company’s innovative new fellowship creators discusses the program’s intense virtual production workflow curriculum, participation requirements, and goals for the future.
Available through Unreal Online Learning, the self-paced program of 8 courses and 10 videos teaches the fundamentals of Unreal Engine and real-time production.
Game and Unreal Engine giant announces new financing round that pegs value of company at $17.3 billion.
Company makes $250 Million strategic investment in game industry leader to broaden their collaboration developing state of the art technology, entertainment, and socially connected online services.
New compositing tool inside Unreal Engine 4.17 enables users to composite real world images or video footage with CG imagery in real time.