Preymaker Expands West Coast Staff
Creative team hires include Adam Lambert, Roxy Zuckerman, and Michael Reed, with Mattias Andersson joining the studio’s dedicated technology crew.
Creative team hires include Adam Lambert, Roxy Zuckerman, and Michael Reed, with Mattias Andersson joining the studio’s dedicated technology crew.
The cloud-based creative studio brings on Clairellen Wallin to support client/artist relationships and Mike Pullan to handle day to day project management and planning.
Watch it here - launching live today as part of Epic Games’ ‘Future of Animated Storytelling’ presentation, the animated short is one of the first crafted entirely in the cloud using Unreal Engine – without compositing - by a team of artists collaborating virtually from around the world.
Company shares the first formal look at one of the first shorts rendered entirely in Unreal Engine – without compositing - by a global team of artists all working virtually in the cloud; Epic’s five-day virtual event, running through July 1, features free online presentations and panels showcasing the adoption of Unreal technology by film and television studios of all sizes.
New version delivers scalable, collaborative, and efficient artist workflows enabled to run on Amazon Web Services; other mods include enhanced HDR user interface and improved animation editor.
Cloud-based studio hires former The Mill creative director, who brings 20 years’ experience in 3D design as a director and artist.
Zachary Fortin and Bridgette Doran have joined the company in production and operations, respectively; both bring practical experience in logistics, technology, and creative collaboration.
Studio taps industry veteran’s creative and technical expertise to further their advancements in innovation and invention.
Angus Kneale, Melanie Wickham, and Verity Grantham form new studio; advanced, custom AWS cloud-based platform will remotely integrate a global group of collaborating artists, producers, and technologists.