DREAMBOX360º Launches ‘A Christmas Dream’ 5D Projection Experience
The immersive event aims to bring the magic of the holidays to life with 5DX experiences, such as cutting-edge projection visuals, sound, and special effects.
The immersive event aims to bring the magic of the holidays to life with 5DX experiences, such as cutting-edge projection visuals, sound, and special effects.
Paul Debevic named chair of the 4-day conference on animation, VFX, interactive and immersive, which runs May 6-9, 2025 in Stuttgart.
The former Facebook Global Creative Product Lead for Immersive will lead and develop client relationships for new projects as the company expands its footprint in the immersive market.
Company to debut new technology, V-Nova PresenZ, with an immersive XR experience and panel at the Venice Film Festival on September 1.
In celebration the ‘SpongeBob SquarePants’ 25th anniversary, Paramount+ app lets users transform their space into Bikini Bottom with a direct view of the iconic pineapple-under-the-sea and more.
Sony Pictures Imageworks CTO Mike Ford and Head of Production Mandy Tankenson co-chair the 7th edition which returns to Hollywood November 6-9; the event celebrates the convergence of art, technology and entertainment.
Save the date - FMX 2025 will run May 6-9, 2025; free content from this year’s conference is now available to stream, kicking off with ‘AI is now at the Gates of VFX and Animation’ panel.
The iconic series celebrates a quarter century of Bikini Bottom hijinks with a larger-than-life tribute, panels, daily booth activities and outdoor activations; the San Diego event runs July 25-28.
The first-ever interactive Disney+ Original Story, from the world of the animated series ‘What If…?’ will be released May 30 exclusively as a free app on Apple Vision Pro.
The Oscar-nominated director returns to Korea with a breathtaking set of seven media installations, integrating his award-winning animated short and 2022 Seoul Space K animated project, for a 2-year run at the new House of Refuse complex on Jeju Island.
New company boasts a portfolio of 400 copyrights and more than 140 trademarks, combining dynamic characters and storylines with a market strategy that includes web series video content, AI-powered toys, animated and live-action feature movies, and seamlessly accessible augmented reality experiences.
Attendees can explore the sound design of ‘Dune Part 2,’ the visual effects of ‘Avatar: The Last Airbender,’ and the invisible VFX of Ridley Scott's ‘Napoleon;’ 4-day event kicks off in Stuttgart on April 23, 2024.
Attendees can explore the stylistic design choices behind ‘Kung Fu Panda 4’ and gain insight into artistic and technological innovations developed for ‘Ghostbusters: Frozen Empire;’ 4-day event kicks off in Stuttgart on April 23, 2024.
Leading visual entertainment company nabs exclusive license for the powerful character-simulation software and will onboard a large portion of the tech team; real-time character creation, assisted by machine learning, enables artists to craft accurate and scalable digital characters efficiently.
The program review, featuring projects in production and development at the state-of-the-art studio, will be held on the SCA campus this coming Thursday, April 4.
At NVIDIA GTC, an interactive demo of the new Omniverse Cloud APIs featured a physically accurate digital twin of a car streamed in full fidelity to Apple Vision Pro’s high-resolution displays, leveraging powerful spatial computing and blending 3D photorealistic environments with the physical world.
4-day event kicks off in Stuttgart on April 23, 2024; new program confirmations include ‘The Power of Collaboration’ a discussion of Global Inclusion, Community, and Connection and Feature VFX: A look behind the scenes of ‘The Creator;’ tickets are now on sale
In their SXSW in-person XR Spotlight section experiences set for March 9, the Studio Biarritz team, led by VR director Steve Hallema, producer Corine Meijers, and lead designer Koen Koopman, will showcase their latest project about a grieving child struggling to separate reality from fantasy, who creates ‘You’ – his imaginary friend, to fight the monsters in his mind.
VFX reel highlights work that takes viewers back in time ‘digitally’ to the iconic 1980s with anchor Brent Musburger at his desk; VFX extends off-screen to ‘Paramount Expedition Vegas: Journey to the Peak’ a 4-minute gondola and cinematic experience up the Paramount Mountain.
New immersive experience division, helmed by managing director Josh Mandel, crafts creative experiences for businesses, brands, and game publishers; will focus initially on gaming, virtual concerts, and theme park ride experiences.
New confirmations include a look at Yorgos Lanthimos’ ‘Poor Things’ VFX, and the crafting of animated features ‘Nimona’ and ‘Leo;’ 4-day conference returns in person April 23-26, and on demand April 27-May 31.
Attendees can explore ‘Loki’ Season 2 timeline mayhem and get insight into the making of the 60th anniversary ‘Doctor Who’ special episode; 4-day event kicks off in Stuttgart on April 23, 2024.
Originating from the ‘World of Gra’ universe created by graduates of the Animationsinstitut, the trailer illustrates this year’s event theme, ‘Connecting Ideas;’ the 28th edition of FMX – Film & Media Exchange returns to Stuttgart April 23 to 26.
The 4-day event returns to Stuttgart, kicking off April 23; on-demand presentations are available April 27 - May 31.
The 4-day event kicks off in Stuttgart on April 23, 2024 with a focus on ‘Connecting Ideas’ and the return of the ‘Lighting & Rendering” track; annual Animation Production Days is now accepting projects through February 6.