Unreal Fest ANZ Goes Down Under
Epic Games brings the event way down South to help Unreal Engine users from Australia, New Zealand, and Southeast Asia broaden their skills and build community.
Epic Games brings the event way down South to help Unreal Engine users from Australia, New Zealand, and Southeast Asia broaden their skills and build community.
New features and workflow enhancements are revealed across entire product line, including Cinema 4D, Redshift, Red Giant, ZBrush and Forger, promising improved performance, workflows and advanced tools for animation, rendering and sculpting.
The new collaboration allows artists to connect their preferred content creation tools in a unified production pipeline for faster, easier changes and enhanced content production, with a lower barrier of entry for accessing M&E workflows.
Tapping NantStudio’s advanced LED stage powered by Unreal Engine for its ‘auto demo’ project, the studio demonstrates the sustainability impact of harnessing the cutting-edge technology, both in financial and environmental costs.
Deal for the cloud-based task management platform bolsters the cloud provider’s suite of solutions for VFX and animation studios, adding on-demand burst rendering.
Key updates for Maxon One line expand Forger capabilities with modeling toolset, including subdivision surfaces and symmetry; performance upgrades in Red Giant Trapcode’s improve particle simulation creation in Adobe After Effects.
The 10-minute animated African horror fable by instructors Miguel Ortega and Tran Ma - known as Half M.T. Studios - employed hand-drawn and cutting-edge 3D techniques, with tools like ZBrush and Maya for characters and Substance Painter for texturing, and was rendered exclusively in the game engine.
New plan offers lower upfront costs with the same benefits as perpetual licenses; reduced costs provide affordable entry for growing businesses.
The latest release features new deployment options, new Omniverse connectors, and enhanced performance for optimized workflows that connect 3D pipelines to develop and operate large-scale, physically accurate virtual 3D worlds.
Release aligns with December updates of Nuke 14.0 and Mari 6.0 on software standards, including VFX Reference Platform 2022 and USD 22.05, while making it easier and more efficient for artists to use.
Latest update offers USD improvements, expands and builds on the painting toolset, and introduces simplified execution of Python Scripts; enhancements aim to improve artist workflows and efficiency.
The software developer wraps up the year with numerous product enhancements, including new features in Redshift, full support for ACES in Magic Bullet, and stability improvements throughout; newly launched and redesigned Cineversity now serves as the central hub for all educational content.
Leading compositing tool gets a major revamp, boasting improved performance and scalability, simple compositing workflows, and flexibility to create new USD-based integrations.
Fan film uses ARwall virtual production tools for interactive lighting within different virtual environments; watch the behind-the-scenes video to see the new technology and its in-camera applications.
New features and workflow improvements across the company’s product line include Cinema 4D’s Pyro for the creation of fire, smoke, and explosions, and an integrated Redshift Camera and Radial Symmetry for modeling; new features for Forger, VFX, and Trapcode were also announced.
Major updates to core reference apps and tools offer increased speed, accessibility, and flexibility for collaborative workflows, making it easier for developers, creators, and novices to build metaverse applications.
Production studio employs an easily scalable cloud-based workflow, using tools like Maya, Cinema 4D, Arnold, Nuke, and Unreal Engine, built around a shared Amazon Web Services storage system on Amazon S3 connecting VFX and finishing artists at various locations.
New 13th Gen Intel Core processors power the purpose-built workstations, optimizing workflows across multiple industries, expanding to 24 CPU cores and accelerating to 5.8ghz; creative applications and render times get a significant boost during otherwise time-intensive tasks.
Upgrade to the all-in-one, real-time change management solution for Unreal Engine and Maya provides improved remote visualization and collaboration without interruption, resulting in faster iterations and cost efficiencies; 30-day free trial now available.
Cinema 4D, Redshift, Forger, Red Giant, Moves by Maxon, and Maxon Capsules see numerous improvements offering users advanced simulation, overall enhancements, and optimized workflows.
The Super-Fast APEXX Everest, powered by AMD’s new Ryzen Threadripper PRO 5000 WX Series processor, reveals its prowess for creative applications at the Blender rendering engine demonstration.
The company will pursue a multi-year effort to expand USD’s capabilities beyond VFX, working with its inventor, Pixar, along with Adobe, Autodesk, and Siemens.
Founder and CEO Jensen Huang kicks off SIGGRAPH 2022 with news of the Metaverse while also unveiling a range of new developer frameworks, tools, apps, and plugins to close the gap between the physical and virtual worlds.
Tim Miller’s animation and VFX studio bridged the gap between live-action and CG using V-Ray's Light Selects and Physical Camera Exposure controls to realize the famed director's aesthetic on his first computer-animated film, part of 'Love, Death + Robots' Volume 3 now streaming on Netflix.
Studio taps VFX veteran’s extensive expertise in visual effects, 3D animation, emerging technology, and large-scale pipeline solutions to maximize efficiency and output across all locations.