TV VFX: Asserting Early Creative Control
Janet Hetherington talks to professionals about how, from courtroom dramas to science-fiction thrillers, vfx are playing bigger roles in current TV shows right from the beginning.
Janet Hetherington talks to professionals about how, from courtroom dramas to science-fiction thrillers, vfx are playing bigger roles in current TV shows right from the beginning.
J. Paul Peszko discovers how the use of virtual backgrounds is becoming more of an integral part of the vfx arsenal on TV. Includes QuickTime movie clip!
Flying high with Alain Bielik and the Double Negative crew on Flyboys. View a five-minute dogfight sequence in our New VFXWorld Media Player.
Ellen Wolff speaks with Mat Beck of Entity FX about raising the VFX quotient in the sixth season of Smallville.
Fred Galpern gives a preview of what digital artists can expect to experience later this month at the first ADAPT 2006 Conference in Montreal.
In VFXWorlds latest excerpt from The Magic of Houdini, Will Cunninghham delves into SOPs, POPs and other silly sounding names.
Loni Peristere, creative director/co-founder Zoic Studios, presents a dialog on the continued progress of the changing world of entertainment manufacturing, in this months Digital Eye.
Steve Sullivan, director of R&D at Industrial Light & Magic, tells Barbara Robertson about the new interactive previs system ILM is developing.
Chris Landreth finds inspiration in all images computer-generated at SIGGRAPHs 2006 edition of the Electronic Theater.
In VFXWorlds latest excerpt from The Magic of Houdini, Will Cunningham discusses the three most common panes.
Karen Raugust investigates how guilds get together to deal with the changing digital technologies affecting production design, cinematography and VFX.
Renee Dunlop looks into how Movas Contour Reality Capture System changes how we look at CG characters.
Steve Sullivan, director of R&D at Industrial Light & Magic, tells Barbara Robertson about the new interactive previs system ILM is developing.
In this months Digital Eye, Peter Plantec looks into the rapidly evolving area of HDRI or High Dynamic Range Imaging.
Tara DiLullo books a flight with Snakes on a Plane to uncoil the vfx that have helped turned this phenomenon into a cult classic before it ever arrived in theaters.
Alain Bielik talks with the visual effects artists assigned the sensitive and difficult duty of recreating 9/11 for Oliver Stones film, World Trade Center.
Sarah Baisley reports on her experiences at Annecy 2006 where the MIFA market showcased more excitement than the festival.
AWN and VFXWorld editors Bill Desowitz, Sarah Baisley and Rick DeMott attended the VES Festival of Visual Effects, reporting back on secrets to the magic that were on display.
Alain Bielik enrolls in superhero academy of Zoom to discover first hand how the vfx wizards behind the scenes made it all a reality.