Tagged With: Cable

Business Headline News

Genius Brands Takes Stake in YFE

With Canada’s WOW! Unlimited Media Inc. firmly in the company’s stable, media company moves to increase European and global streaming foothold by acquiring 28.6% of Your Family Entertainment AG; former Disney executive Paul Robinson tapped to guide and oversee international growth of Kartoon Channel!

Business Headline News

Rooster Teeth Inks Animation Production Deal with Albert Whitman Media

Drawing on the children’s book publisher’s extensive library, the companies will co-develop and produce a slate of original animated series; literary works ‘Zapato Power’ and ‘The Wish Library’ are currently in development and will be introduced at MIPCOM 2021.

TV VFX VFXWorld

Brad Minnich Explores New Animation Territory with ‘The Good Lord Bird’ and ‘2150’

The veteran VFX editor and supervisor talks about his two latest projects, Ethan Hawke’s Civil War-era period Showtime series, and a fully animated feature inspired by ‘Love, Death & Robots.’

Game of Thrones Headline News

A Game of Prequels Finds Victor with ‘House of the Dragon’

The highly anticipated ‘Game of Thrones’ prequel ‘Bloodmoon’ has been replaced with ‘House of the Dragon,’ chronicling the rise and fall of House Targaryen.

Television Headline News

Carl Jones & Brian Ash’s New Series, ‘Sugar and Toys,’ Premieres June 9

New series from the producers of ‘Black Dynamite’ and ‘The Boondocks’ marks the Fuse network’s first foray into adult animation.

Feature VFX VFXWorld

Framestore Delivers A Slice of the Action for ‘Deadpool 2’

Delivering 229 shots, including a nearly all-CG finale sequence, VFX powerhouse leads work on the two main CG characters  -- Colossus and Juggernaut -- as well as providing superhero VFX and animation work.

Feature VFX VFXWorld

Building A Better Colossus: How They Raised the VFX Stakes for ‘Deadpool 2’

Production VFX supervisor Dan Glass doubles down on the creation of a more unified Colossus with simultaneous facial capture and voice performance, and geometry-based character animation.