Tagged With: real-time

People Headline News

Michael Stein Named New Framestore CTO

The former director, technology studio at Walt Disney Imagineering is a proven leader in the implementation of cutting-edge technology; he'll be tasked with driving the company’s global strategy and R&D across real-time, machine learning and cloud-based technology.

Conferences Headline News

FMX Returns to Stuttgart for In-Person 2022 Conference

Centered on the theme ‘Changing the Game,’ storied event heads back to Haus der Wirtschaft this coming May 3-5, with a virtual program following on May 6; director and producer Hasraf 'HaZ' Dulull joins as first ever program chair.

It’s Free! Headline News

Free VIEW Conference 2021 Registration Now Open

Renown animation, VFX, virtual production, and games conference reveals massive program of free events featuring master filmmakers and top industry professionals, including Sir Roger Deakins and the Badass Women Production Designers; event runs in person and online October 17-22 in Torino, Italy.

People Headline News

Pixotope Adds 3 Key Hires to Global Leadership Team

Mixed reality software company taps broadcast and media industry veterans Ben Davenport, David Cheng and Travis Sims as VP for global marketing, VP sales & marketing EMEA, and strategic account manager for North America, respectively.

Unlocking the Future Headline News

Autodesk Shares Vision of Cloud-Based M&E Workflows

Announcements made today, as Autodesk University 2021 begins, outline an industry forward look at Cloud production, open standards, and machine learning; shift to the cloud in response to global pandemic means opportunities to build a more resilient future, unlocking new levels of creator collaboration and efficiency to meet growing content demand.

animated shorts Headline News

Actor John Cho Joins Baobab’s ‘NAMOO’ as Executive Producer

Baobab Studios’ latest animated short, a narrative poem inspired by the passing of Oscar-nominated director Erick Oh’s grandfather, will have its LA Premiere as part of the official selection for the 2021 Hollyshorts Film Festival on Friday, September 24.

Technology Headline News

Westworld Adopts Xsens’ Innovative Mo-Cap Tech for Netflix’s ‘Sweet Home’

Popular Korean series leverages motion-capture as part of a new virtual production workflow; mocap actors can view shots as they are filmed, allowing for real-time collaboration with directors.

Technology Headline News

Mold3D Shares Windwalker Echo Unreal Engine Hero Character

By Dan Sarto | Tuesday, September 7, 2021 at 11:43am

Available now for download and free use in UE 4.27 and UE5 Early Access, the nimble 3DCG warrior stars in studio’s upcoming content sample project, ‘Slay,’ which will be downloadable later this month.

This Update is Unreal! Headline News

Unreal Engine 4.27 is Here!

Now available, the latest update to Epic Games' real-time game engine boasts improvements for creators across multiple industries such as game development, film and television, and architecture; enhanced features include improved VFX workflows, faster light baking, integrated RAD game tools, and production-ready pixel streaming.

Virtual Production Tools Headline News

MELS Post and VFX Studio Awarded Epic MegaGrant

Grant will be used by Montreal-based studio to further the company’s virtual production initiatives; their technology replaces greenscreens with a virtual set, offering producers creative flexibility and freedom.

Expanding the Real-Time Tool Universe Headline News

Real-Time Innovations Receives Epic MegaGrant

Award will facilitate the advanced development and integration of RTI’s Connext DDS simulation platform with Unreal Engine, expanding the breadth of visualizing real-time systems in action.

call for entries Headline News

Entry Deadline Extended for SIGGRAPH Asia 2021 Computer Animation Festival

Submissions now being accepted through August 15, 2021; coming to Tokyo December 14-17, festival showcases innovative shorts, commercials, VFX reels, simulations, visualizations, cinematics and other exciting, CG animated work.

Technology Headline News

OptiTrack Releases Motive 3.0

The new, rebuilt version of the performance capture and motion tracking software provides real-time motion tracking, Digital Delsys EMG systems integration, and advanced customization with a redesigned UI.

Training Headline News

‘Summer of Unreal’ Free Four-Week Online Bootcamp Announced

The program, a collaboration between Epic Games, Escape Studios, and six European university partners, provides experience in practical applications of Unreal Engine including previsualization, layout, rigging, animation, and integration of real-time workflows.

Business Headline News

Saturday Animation to Develop ‘Chase and CATCH’ with Unreal Pipeline

Studio announces its first original animated action series for global distribution; CGI show being produced using DDEG’s proprietary real-time technology.

People Headline News

FuseFX Adds Julian Sarmiento as Global Director of Virtual Production and Real-Time

Industry veteran will lead VFX house’s integration of innovative and emerging technologies as key pre-production to final shot service offerings.

Virtual Reality Headline News

Epic MegaGrant Recipient Conical Launches ‘The Green Fairy’ VR Short

Available for download June 24, the interactive studio’s fantasy adventure will be supported on Valve’s Steam VR, Oculus Rift, and Quest by Facebook; 9-part Vlog series will also be released.

Show Us Your Work! Headline News

Call for Submissions: SIGGRAPH Asia 2021 Computer Animation Festival

By Dan Sarto | Thursday, May 13, 2021 at 4:28pm

Entries now being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; deadline to enter is August 1, 2021.

The Future is Real-Time Headline News

Spire Animation Receives ‘Unreal Shorts’ Program Grant

Epic Games’ new grant and fellowship program aims to fund filmmakers who utilize Unreal Engine for real-time projects.

And the Oscar Goes to…? VFXWorld

Virtual Production Takes Center Stage in ‘The Midnight Sky’

By Dan Sarto | Friday, April 23, 2021 at 6:33am

Digitized shots of Icelandic snow, glaciers, and misty weather, coupled with real-time camera tracking and Unreal Engine, meant high-resolution environment projections, and lighting, could be captured in-camera to provide unprecedented realism for onstage shooting, in George Clooney and Netflix’s Oscar-nominated sci-fi drama.

No Time Like Real-Time Headline News

RealTime Conference Announces Full Spring Lineup

The free virtual event, running April 26-28, brings together over 150 speakers from a diverse set of industries; featured topics include Cloud/Pixel streaming in Real-Time; digital humans/virtual agents; virtual production; and how real-time is transforming animation.

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