VFXWorld Magazine
Resurrecting 'The Thing'
The acclaimed John Carpenter monster movie gets a digital upgrade from Image Engine for the new prequel.
'Real Steel': A New Virtual Production Paradigm
Bill Desowitz finds out how Digital Domain and Giant Studios took virtual production to the next level.
Breaking the Fourth Wall with John Gaeta
Bill Desowitz provides an overview of his provocative conversation with the innovative John Gaeta at the inaugural Palo Alto Film Festival.
Filling the Stadium for 'Moneyball'
Bill Desowitz gets the lowdown on crowd duplication in Moneyball from Edwin Rivera of Rhythm & Hues.
'Warehouse 13': Getting More Animated in Season 3
Keyframe Digital's Darren Cranford fills us in on the latest creatures and environments for Syfy's popular fantasy series.
The Smurfs Take Manhattan
Rich Hoover of Sony Pictures Imageworks tells how they translated the beloved blue characters into CG.
'Captain America': 'Poor Man's Process'
Christopher Townsend discusses digitally altering Steve Rogers and Red Skull in the latest Marvel superhero movie.
'Poser 8 Revealed': Creating and Applying Materials - Part 3
Kelly L. Murdock delves into using the Wacro panel, creating smoothing and material groups and adding atmosphere effects.
Review: Autodesk 3ds Max Entertainment Creation Suite Premium 2012
The Rigging Dojo co-founder gives the Autodesk 3ds Max Entertainment Creation Suite Premium 2012 a test run to see if it's worth the purchase.