VFXWorld Magazine
ILM and Disney Make Pirate Perfection
Gerard Raiti sits down with Pirates of the Caribbean animation supervisor Hal Hickel to chat about how ILM helped bring the dead back to life and were not just talking about the pirate film genre here.
'Terminator 3': Rise of the Explosions
Here's how ILM used fluid dynamics to achieve three of the most exciting CG explosions in recent movie memory.
Career Coach: SIGGRAPH 2003
This month the Career Coach Pamela Kleibrink Thompson suggests what you need to get the most out of SIGGRAPH 2003, what to take and what attitudes to leave home.
'Inspired 3D: Lighting and Compositing': An Interview with Dennis Muren
Oscar-winning VFX wiz Dennis Muren discusses lighting tricks, prioritizing elements in a shot and the importance of using real objects for reference.
ILM Taps Little Boy Lost in Animating CG 'Hulk'
VFXWorld's Bill Desowitz speaks with Hulk animation supervisor Colin Brady to find out how ILM tackled the giant task of bringing the big green superhero from the comic book page to the theater screens.
Houdini's Magical, Innovative Touch
VFX supervisors from three top houses explain why they depend on Houdini for modeling, rendering and animation.
Finding the Right CG Water and Fish in 'Nemo'
For Pixar's fifth feature, they digitally conquered the complex look and feel of the underwater world, with its undulating water and beautiful fish and plant life.
'Inspired 3D:' Subdivision Modeling Techniques
How to create a high-res model through polygonal smoothing and other techniques are discussed in this third excerpt from the series, Inspired 3D.
The Mill: Europe's First Fully Digital VFX House
From cutting-edge TV commercials to blockbuster movies and back again, The Mill has become one of the top five VFX studios in the world.
Disney/Dali's Completed 'Destino' Kicks Off Annecy Fest
At long last, the animated short, Destino, surfaces. Bill Desowitz talks to Roy Disney about his personal quest to finish the artistic collaboration between Walt Disney and Salvador Dali.
'Inspired 3D:' Speaking with Sean Mullen
Kyle Clark interviews award-winning Stuart Little animator Sean Mullen about character animation in this second of several excerpts from the series, Inspired 3D.
'X2: X-Men United' — Teamwork?
Danny Fingeroth reviews the latest X-film, X-Men United, and wishes the team of outcasts got treated a little better.
Teaching an Old PC New Tricks
Technology is moving at breakneck speeds and the computer you just bought is now a mere shadow of its former self. What do you do? Buy an entire new system every five-minutes? We don't think so. Dariush Derakhshani shares how you can help turn back the tide of time.
'Inspired 3D:' Planning for Character Setup
Michael Ford and Alan Lehman take us through the step by step process of planning the setup of a 3D character. While these steps may sound time consuming the authors assure us it will pay off in the end! The first of several excerpts from the book, Inspired 3D Character Setup.
Non-Photorealistic Computer Graphics (Modeling, Rendering and Animation)
Jean Detheux reviews the new book Non-Photorealistic Computer Graphics, and finds a book that is very insightful on what is under the hood of the software we use everyday and more
The Game Developers Conference 2003 in Review
Leslie Bishko ran herself ragged jumping from one session to another at this year's GDC. Here she recounts the excellent panels, presentations, fascinating facts and new trends.
The Art Of Finding Nemo
Jerry Beck reviews The Art Of Finding Nemo, a book featuring the many conceptual drawings that developed Pixar Animation Studio's next feature film, revealing the talent and artistry behind the scenes.
Teaching an Old PC New Tricks
Technology is moving at breakneck speeds and the computer you just bought is now a mere shadow of its former self. What do you do? Buy an entire new system every five-minutes? We don't think so. Dariush Derakhshani shares how you can help turn back the tide of time.
The Animatrix: Adding to the Trilogy
J. Paul Peszko outlines The Animatrix, an ambitious anime-inspired undertaking that supports and expands upon the theology of The Matrix trilogy.
Deeper into the Animatrix
Want to know even more about the upcoming Animatrix series? J. Paul Peszko continues with a Q & A with series producer Michael Arias.
The Two Towers: Face to Face With Gollum
The Lord of the Rings' Gollum is one of the most talked about performances of the year. Greg Singer goes behind the scenes with the Weta crew to see how they brought this pathetic creature to life over the course of three years.